Left 4 Dead 2
Double Jump
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Обновление: 28 ноем. 2024 в 16:58
от respire

It's been a while since I updated this

- Added performance tracking system (monitoring)
- Improved jump state management with better cleanup routines
- Implemented configurable settings for easy modification (requires some knowledge)
- Health-based jump force scaling. Disabled by default. Gotta change HEALTH_SCALING to true

If you got any breaking changes, just download double_jump.nut
from this github and put into your script folder:
https://github.com/RimunAce/l4d2-double-jump-vscript

Aight. That's it.

Обновление: 6 юли 2024 в 5:21
от respire

- Properly resets double jump where sometimes it doesn't
- Will now clean up inactive and invalid player's state periodically

Обновление: 6 юли 2024 в 5:08
от respire

Обновление: 2 юли 2024 в 16:01
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- Improved visual when double jumping. Thanks to 4512369781

- The double jump delay is now 0.05 seconds.

Обновление: 1 юли 2024 в 5:17
от respire