Stellaris
[4.1] Stellar Manipulation Rewrite/Revival
30 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 29 Eyl @ 14:55
Güncelleyen: Tempest

Updated UI overwrites

Moved Stellar Manipulator options to the "Terraforming" section of the Gigas main menu

Systemcraft Fabricator options have new icons to match base Gigas

Güncelleme: 27 Eyl @ 16:16
Güncelleyen: Tempest

Fixed UI overwrite (oops)

Güncelleme: 27 Eyl @ 14:58
Güncelleyen: Tempest

Updated UI/preset overwrites to match the new Gigas update

Güncelleme: 25 Eyl @ 6:40
Güncelleyen: Tempest

Version bump

Updated UI overwrites

Fixed celestial settings not correctly handling prerequisites and dependents

Güncelleme: 28 Tem @ 7:27
Güncelleyen: Tempest

Fixed O Class Systemcraft being inaccessible to empires using a biological shipset

Güncelleme: 18 Tem @ 19:22
Güncelleyen: Tempest

Adjusted Systemcraft fabrication costs

Güncelleme: 14 Tem @ 6:39
Güncelleyen: Tempest

Stellar Manipulators can no longer be constructed on Brown Dwarves or Ignited Stars
Revised Systemcraft assembler costs/build times
Increased the length of "Stellar Manipulator Built" toasts
Assembling a Systemcraft is now a much more costly endeavor
O class Systemcraft have had their speed reduced to match the base Systemcraft
O class Systemcraft now have a logistic upkeep of 250 trade value, alloy upkeep has also been increased to 2000
Fixed incorrect Systemcraft Assembler button sounds in the Gigas menu
Fixed incorrect unity cost for Stellar Manipulators and Systemcraft Assemblers
Fixed broken situations
Fixed missing grey stellar plasma icon
Fixed topbar UI overwrites
Fixed Gigas menu UI overwrites

Güncelleme: 19 Haz @ 10:22
Güncelleyen: Tempest

Güncelleme: 17 Haz @ 12:25
Güncelleyen: Tempest

Güncelleme: 16 Haz @ 16:58
Güncelleyen: Tempest

Updated UI overwrites

Updated topbar overwrite

Reduced the max storable stellar plasma from 1,000,000 to 100,000

Added has_stellar_manip_tech_2 trigger, primarily for use in Hyperquasaric Megaconstruction , but others may find their own uses for it

More things now check for the the has_stellar_manip_ap trigger instead of the AP itself, improving compatibility with other mods that seek to overwrite any stellar manipulation content

Updated version tag in descriptor to (loosely) follow semantic versioning rules