Barotrauma
Pickup Notifier
Se afișează 1-10 din 11 intrări
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Actualizare: 4 iul. 2024 @ 12:55

- use impact_metal_light as a fallback for modded impactsoundtags. fixes "object reference not set..." console spam.

Actualizare: 4 iul. 2024 @ 12:26

Actualizare: 4 iul. 2024 @ 10:38

- actually fix text notifications not displaying (now they should *only* display when you give an item to or receive an item from someone else)
- fix picking up a metal crate displaying a notification that you picked up two (it should not send a notification at all)
- attempt to fix current items being displayed as picked up on every round start (fixed by delaying when the mod is allowed to start displaying notifications)

istfg if this mod breaks again

Actualizare: 3 iul. 2024 @ 23:50

- add more logging for invalid sound tag checking

Actualizare: 3 iul. 2024 @ 23:38

- fix text notifications not displaying
- remove "object reference not set to an instance of an object" console spam, and attempt to add logging to narrow down the cause

Actualizare: 3 iul. 2024 @ 3:06

- only items you give/receive will have a popup
- add sound cue when moving items between inventories

Actualizare: 30 iun. 2024 @ 14:36

- fix new console error spam because of typos lmao
- only make received item notifications play a sound

Actualizare: 30 iun. 2024 @ 9:08

- change notification colours; make received item notification different from picked up item notification
- attempt to fix "attempt to index a nil value" potentially caused by assuming that the client is always controlling a character

Actualizare: 29 iun. 2024 @ 22:23

- fix getting modded item names

Actualizare: 28 iun. 2024 @ 11:17

- fix text not displaying when receiving items in multiplayer