Left 4 Dead 2

Left 4 Dead 2

Infection - Mutation
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Uppdatering: 19 aug @ 14:07

[English]

- Moved ems folder to be in a different add-on.

Uppdatering: 25 sep, 2024 @ 13:15

[English]

- Integrated script's functions into a custom Game Event scope for better compatibility with other scripts.

Uppdatering: 6 sep, 2024 @ 16:30

[English]

- Fixed the problem where multiple special infected spawned in the saferoom if a survivor make it to the next level with more than 100% of infection.

Uppdatering: 29 aug, 2024 @ 13:18

[English]

- Fixed some minor typing errors.

Uppdatering: 29 aug, 2024 @ 11:46

[English]

- Fixed some minor typing errors.


- Fixed the problem of Ellis being completely immune again (?

Uppdatering: 29 aug, 2024 @ 11:26

[English]

- Added (finally xd) the level 4 difficulty for Infection.
- Changed the mutation UI language to english for better global understanding.
- Fixed the issue where higher difficulties didn't increase the temp health decay rate.
- Changed difficulties names and added short descriptions to them.
- Corrected some minor issues with wrong values in the infection system.

- Fixed the problem of Ellis being completely immune (?

Uppdatering: 29 jun, 2024 @ 23:51

[English]

- Fixed a text from the code which belonged to the test version.

Uppdatering: 27 jun, 2024 @ 6:14

[English]

- Fixed a bug where dying from over-infection would cause several special infected to appear instead of one.
- Fixed a bug where killing a teammate would cause him to not transform.
- A new mechanic has been implemented that allows you to prevent your companions from transforming when they die.

Uppdatering: 24 jun, 2024 @ 17:31

[English]

- Addon uploaded to Steam Workshop.