Left 4 Dead 2

Left 4 Dead 2

Jump Grunts
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更新于:4 月 7 日 上午 10:34
作者:tomaz

-Fixed dialogue potentially being cut off by grunts

更新于:1 月 30 日 下午 1:57
作者:tomaz

-Ditched ResponseCriteria.GetValue() and used GetContext() instead, which is faster performance-wise, for the L4D1 grunts

更新于:2024 年 11 月 15 日 上午 10:52
作者:tomaz

-Removed script from global scope to prevent potential conflicts
-Used different method to prevent the same grunt sound from playing consecutively

更新于:2024 年 9 月 1 日 下午 5:32
作者:tomaz

-Fixed L4D1 grunt sounds being played "globally", used different method of playing their respective sounds

更新于:2024 年 9 月 1 日 下午 2:12
作者:tomaz

-L4D1 grunt lines no longer show subtitles
-Added addoninfo.txt

更新于:2024 年 7 月 1 日 上午 10:33
作者:tomaz

-Grunt sounds now have little to no delay when being played. You might want to change the chance in the cfg since now it's pretty much constant
-Added an extra criteria to ensure proper functionality

更新于:2024 年 6 月 18 日 下午 3:17
作者:tomaz