神界:原罪2 - 终极版

神界:原罪2 - 终极版

Fury of the Scorned - A Tanking Overhaul [DE]
正在显示第 51 - 56 项,共 56 项条目
< 1  2  3  4  5  >
更新于:2024 年 6 月 15 日 上午 9:55
作者:Malchezzar

-Added an ally check to the healing scorn generation so that it doesn't apply weirdly when using heals offensively/on enemies.

更新于:2024 年 6 月 15 日 上午 8:58
作者:Malchezzar

-Fix for last fix, put it in wrong line.

更新于:2024 年 6 月 15 日 上午 8:56
作者:Malchezzar

-Minor fix to prevent healing from generating scorn during taunts.

更新于:2024 年 6 月 15 日 上午 8:30
作者:Malchezzar

-Added Color coating to the output, now when a turn starts, the scorn shown above the other characters heads will be:
- Red if you have the highest current scorn from the target (Concentrated Ire)
- Purple if you have accumulated scorn but not the highest
- Yellow if you have zero scorn

-Added healing aggro. If you heal a character that is currently the target of Ire then your scorn with their enemies will be increased by 5. This is on a per vitality/armor/magic armor basis, so if a spell applies multiple of these, your scorn will go up multiple times.

更新于:2024 年 6 月 14 日 下午 10:16
作者:Malchezzar

-Cleaned up some of the output to make it easier to tell what is going on.
-When your turn starts, you will now see the current Scorn levels for your character above each enemy.
-Slowed down the VFX for the highest scorn target, and renamed it to Concentrated Ire.
-Various scripting improvements to hide unneeded text.

更新于:2024 年 6 月 14 日 下午 7:12
作者:Malchezzar

-Initial release!