Divinity: Original Sin 2
Fury of the Scorned - A Tanking Overhaul [DE]
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Ενημέρωση: 15 Ιουν 2024 στις 9:55
από Malchezzar

-Added an ally check to the healing scorn generation so that it doesn't apply weirdly when using heals offensively/on enemies.

Ενημέρωση: 15 Ιουν 2024 στις 8:58
από Malchezzar

-Fix for last fix, put it in wrong line.

Ενημέρωση: 15 Ιουν 2024 στις 8:56
από Malchezzar

-Minor fix to prevent healing from generating scorn during taunts.

Ενημέρωση: 15 Ιουν 2024 στις 8:30
από Malchezzar

-Added Color coating to the output, now when a turn starts, the scorn shown above the other characters heads will be:
- Red if you have the highest current scorn from the target (Concentrated Ire)
- Purple if you have accumulated scorn but not the highest
- Yellow if you have zero scorn

-Added healing aggro. If you heal a character that is currently the target of Ire then your scorn with their enemies will be increased by 5. This is on a per vitality/armor/magic armor basis, so if a spell applies multiple of these, your scorn will go up multiple times.

Ενημέρωση: 14 Ιουν 2024 στις 22:16
από Malchezzar

-Cleaned up some of the output to make it easier to tell what is going on.
-When your turn starts, you will now see the current Scorn levels for your character above each enemy.
-Slowed down the VFX for the highest scorn target, and renamed it to Concentrated Ire.
-Various scripting improvements to hide unneeded text.

Ενημέρωση: 14 Ιουν 2024 στις 19:12
από Malchezzar

-Initial release!