RimWorld
MIM - WH40k Augmetics
Se afișează 1-10 din 18 intrări
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Actualizare: 31 oct. @ 19:36

1. Rehabilitation and reconstruction recipe fixed - now they don't require abnormal amount of medicines
2. Texture updated.

Actualizare: 29 iun. @ 6:38

[Auto-generated text]: Update on 6/29/2025 10:38:25 PM.

Actualizare: 10 ian. @ 17:33

11/1/2025: Chem Injectors now keep your pawns Chemical Needs (not specific drug needs) always 100%.

Actualizare: 2 ian. @ 4:48

2/1/2025: CE patch fix - Augments that gives carrying capacity bonus for vanilla now gives carry mass and carry bulk bonus for CE.

Actualizare: 18 aug. 2024 @ 9:00

19/08/2024: Texture / XML update
- Iron Gob rendering size, layer and position updated to fit with Heavy Jaws of Biotech Head type.

Actualizare: 11 aug. 2024 @ 11:52

12/08/2024: XML update
- New Heretic Implant: Smokeleaf Joint Injector

Actualizare: 8 iul. 2024 @ 18:44

09/07/2024: C# / XML update
- Now implants can be installed over bionics or other non-natural bodyparts. Thanks @Fluorite!

Actualizare: 28 iun. 2024 @ 14:22

29/06/2024: Patch Update
- 1.5/CE: CE patch updated/ fixed

Actualizare: 12 iun. 2024 @ 10:04

13/06/2024:
- Existing augmetic reconstructions renamed to augmetic rehabilitation.
- New 15 augmetic reconstructions added. (restore missing body part)
- New exnotic augmetic implants - Constructer Interface, Karrikian Lock-Arm, Ætheric Wave-spars, Blackbone Bracing, Pain Ward, Vitae Spplacement added.
- Existing research of Augmetic reconstructions renamed to augmetic rehabilitation.
- New research - Exotic Augmetic Implant, Augmetic reconstructions
- Fixed wrong def name of EMWH_VitaeSpplacement -> EMWH_VitaeSupplacement
- Revised TechHediffsTag so that NPCs have a chance to get most of the new augmetics, if they have enough money.

Actualizare: 12 iun. 2024 @ 9:35

[Auto-generated text]: Update on 6/13/2024 1:35:32 AM.