全面战争:战锤3

全面战争:战锤3

枪火盟约(火药派系大修)
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更新于:12 月 19 日 上午 10:16
作者:DdMeow

科技
优化了震旦天朝部分科技提供的战役加成,使其更加合理

db.pack/db/effects_tables/data
Effect
移动速度:天廷与玉勇部队
疲劳速率降低:巨龙马骑兵与玉勇枪骑兵部队
Icon
battle_movement.png
vigour.png
Priority
421
105

db.pack/db/effect_bonus_value_ids_unit_sets_tables/data
Bonus Value Id
mod_land_movement_battle
mod_land_movement_battle
unit_fatigue_resistance_mod
unit_fatigue_resistance_mod
Effect
移动速度:天廷与玉勇部队
移动速度:天廷与玉勇部队
疲劳速率降低:巨龙马骑兵与玉勇枪骑兵部队
疲劳速率降低:巨龙马骑兵与玉勇枪骑兵部队
Unit Set
wh3_main_cth_inf_jade_all
cth_celestial_dragon_guard
wh3_main_cth_cav_jade_lancers_0
wh3_main_cth_cav_jade_longma_riders_0

db.pack/db/technology_effects_junction_tables/data
Technology
wh3_main_tech_cth_29
wh3_main_tech_cth_6_1
Effect
疲劳速率降低:巨龙马骑兵与玉勇枪骑兵部队
移动速度:天廷与玉勇部队
Effect Scope
faction_to_force_own_unseen
faction_to_force_own_unseen
Value
-15
20

local_cn.pack/text/localisation.loc
effects_description_移动速度:天廷与玉勇部队
移动速度:天廷与玉勇部队%+n%

effects_description_疲劳速率降低:巨龙马骑兵与玉勇枪骑兵部队
疲劳速率降低:巨龙马骑兵与玉勇枪骑兵部队%+n%

更新于:12 月 19 日 上午 5:25
作者:DdMeow

角色
优化了矮人与混沌矮人领主技能树中的某一个技能

db.pack/db/twad_key_deletes_tables/data
Key
wh_dlc07_tech_brt_economy_farm_hoodswh_dlc07_effect_force_stat_leadership_knights
wh_main_skill_dwf_lord_battle_obstinacy1wh_main_effect_force_stat_vigour_loss_reduction
Table Name
technology_effects_junction
character_skill_level_to_effects_junctions

db.pack/db/technology_effects_junction_tables/data
Technology
wh3_main_tech_ksl_g3_n9
wh_dlc07_tech_brt_economy_farm_farriers
wh_dlc07_tech_brt_economy_farm_hoods
Effect
疲劳速率降低:步兵部队
wh_main_effect_force_stat_vigour_loss_reduction_cavalry
物理抗性:骑士部队
Effect Scope
faction_to_force_own_unseen
faction_to_force_own_unseen
faction_to_force_own_unseen
Value
-15
-15
10

db.pack/db/effects_tables/data
Effect
疲劳速率降低:混沌矮人步兵部队
Icon
vigour.png
Priority
105
Is Positive Value Good
false

db.pack/db/effect_bonus_value_ids_unit_sets_tables/data
Bonus Value Id
unit_fatigue_resistance_mod
unit_fatigue_resistance_mod
Effect
疲劳速率降低:混沌矮人步兵部队
疲劳速率降低:混沌矮人步兵部队
Unit Set
wh3_dlc23_chd_melee_chaos_dwarfs
wh3_dlc23_chd_category_chaos_dwarf_missile_infantry

db.pack/db/character_skills_tables/data
Key
顽强
Image Path
character_speed.png

db.pack/db/character_skill_nodes_tables/data
Key
顽强
Character Skill Key
顽强
Indent
0
Tier
9

db.pack/db/character_skill_node_set_items_tables/data
Set
wh3_dlc23_skill_node_set_chd_astragoth
wh3_dlc23_skill_node_set_chd_drazhoath
wh3_dlc23_skill_node_set_chd_lord_convoy_overseer
wh3_dlc23_skill_node_set_chd_overseer
wh3_dlc23_skill_node_set_chd_sorcerer_prophet_death
wh3_dlc23_skill_node_set_chd_sorcerer_prophet_fire
wh3_dlc23_skill_node_set_chd_sorcerer_prophet_hashut
wh3_dlc23_skill_node_set_chd_sorcerer_prophet_metal
wh3_dlc23_skill_node_set_chd_zhatan
Item
顽强
顽强
顽强
顽强
顽强
顽强
顽强
顽强
顽强

db.pack/db/character_skill_level_to_effects_junctions_tables/data
Character Skill Key
wh_main_skill_dwf_lord_battle_obstinacy
顽强
Effect Key
疲劳速率降低:步兵部队
疲劳速率降低:混沌矮人步兵部队
Level
1
1
Effect Scope
general_to_force_own
general_to_force_own
Value
-30
-30

db.pack/db/character_skill_level_details_tables/data
Level
1
Skill Key
顽强
Unlocked At Rank
7

local_cn.pack/text/localisation.loc
effects_description_疲劳速率降低:混沌矮人步兵部队
疲劳速率降低:混沌矮人步兵部队%+n%

character_skills_localised_name_顽强
顽强
character_skills_localised_description_顽强
这位顽强的混沌矮人拒绝屈服,不知疲倦,而且要求自己的追随者也要这样做

更新于:12 月 17 日 上午 10:36
作者:DdMeow

角色
利用CA的数据删除机制重新设计了古墓王的领主红线技能,提高模组兼容性

db.pack/db/twad_key_deletes_tables/data
Key
wh2_dlc09_skill_tmb_army_buff_basic_archers1wh2_dlc09_effect_force_stat_ammunition_tmb_skeleton_archer_catapult
wh2_dlc09_skill_tmb_army_buff_basic_archers2wh2_dlc09_effect_force_stat_ammunition_tmb_skeleton_archer_catapult
wh2_dlc09_skill_tmb_army_buff_basic_archers3wh2_dlc09_effect_force_stat_ammunition_tmb_skeleton_archer_catapult
wh2_dlc09_skill_tmb_army_buff_basic_archers2wh2_dlc09_effect_force_stat_missile_damage_tmb_skeleton_archer_catapult
wh2_dlc09_skill_tmb_army_buff_basic_archers3wh2_dlc09_effect_force_stat_missile_damage_tmb_skeleton_archer_catapult
wh2_dlc09_skill_tmb_army_buff_cav1wh2_dlc09_effect_force_stat_speed_tmb_horsemen_necropolis
wh2_dlc09_skill_tmb_army_buff_cav2wh2_dlc09_effect_force_stat_speed_tmb_horsemen_necropolis
wh2_dlc09_skill_tmb_army_buff_cav3wh2_dlc09_effect_force_stat_speed_tmb_horsemen_necropolis
wh2_dlc09_skill_tmb_army_buff_cav2wh2_dlc09_effect_force_stat_weapon_strength_tmb_horsemen_necropolice
wh2_dlc09_skill_tmb_army_buff_cav3wh2_dlc09_effect_force_stat_weapon_strength_tmb_horsemen_necropolice
wh2_dlc09_skill_tmb_army_buff_cav2wh2_dlc09_effect_force_stat_missile_damage_tmb_horsemen
wh2_dlc09_skill_tmb_army_buff_cav3wh2_dlc09_effect_force_stat_missile_damage_tmb_horsemen
wh2_dlc09_skill_tmb_army_buff_basic_infantry1wh2_dlc09_effect_force_stat_armour_tmb_melee_infantry
wh2_dlc09_skill_tmb_army_buff_basic_infantry2wh2_dlc09_effect_force_stat_armour_tmb_melee_infantry
wh2_dlc09_skill_tmb_army_buff_basic_infantry3wh2_dlc09_effect_force_stat_armour_tmb_melee_infantry
wh2_dlc09_skill_tmb_army_buff_basic_infantry2wh2_dlc09_effect_force_stat_melee_defence_tmb_all_melee_infantry
wh2_dlc09_skill_tmb_army_buff_basic_infantry3wh2_dlc09_effect_force_stat_melee_defence_tmb_all_melee_infantry
wh2_dlc09_skill_tmb_army_buff_chariot1wh2_dlc09_effect_force_stat_charge_bonus_add_tmb_chariot_warsphinx
wh2_dlc09_skill_tmb_army_buff_chariot2wh2_dlc09_effect_force_stat_charge_bonus_add_tmb_chariot_warsphinx
wh2_dlc09_skill_tmb_army_buff_chariot3wh2_dlc09_effect_force_stat_charge_bonus_add_tmb_chariot_warsphinx
wh2_dlc09_skill_tmb_army_buff_chariot2wh2_dlc09_effect_force_stat_melee_attack_tmb_chariot_warsphinx
wh2_dlc09_skill_tmb_army_buff_chariot3wh2_dlc09_effect_force_stat_melee_attack_tmb_chariot_warsphinx
wh2_dlc09_skill_tmb_army_buff_chariot2wh2_dlc09_effect_force_stat_reload_time_reduction_chariot_warsphinx
wh2_dlc09_skill_tmb_army_buff_chariot3wh2_dlc09_effect_force_stat_reload_time_reduction_chariot_warsphinx
wh2_dlc09_skill_tmb_army_buff_structure_infantry1wh2_dlc09_effect_force_stat_melee_defence_tmb_ushabti_titan
wh2_dlc09_skill_tmb_army_buff_structure_infantry2wh2_dlc09_effect_force_stat_melee_defence_tmb_ushabti_titan
wh2_dlc09_skill_tmb_army_buff_structure_infantry3wh2_dlc09_effect_force_stat_melee_defence_tmb_ushabti_titan
wh2_dlc09_skill_tmb_army_buff_structure_infantry2wh2_dlc09_effect_force_stat_melee_attack_ushabti_titan
wh2_dlc09_skill_tmb_army_buff_structure_infantry3wh2_dlc09_effect_force_stat_melee_attack_ushabti_titan
wh2_dlc09_skill_tmb_army_buff_structure_infantry2wh2_dlc09_effect_force_stat_missile_damage_tmb_ushabti
wh2_dlc09_skill_tmb_army_buff_structure_infantry3wh2_dlc09_effect_force_stat_missile_damage_tmb_ushabti
wh2_dlc09_skill_tmb_army_buff_elite_structure1wh2_dlc09_effect_force_stat_charge_bonus_add_tmb_necrosphinx_scorpion_stalker
wh2_dlc09_skill_tmb_army_buff_elite_structure2wh2_dlc09_effect_force_stat_charge_bonus_add_tmb_necrosphinx_scorpion_stalker
wh2_dlc09_skill_tmb_army_buff_elite_structure3wh2_dlc09_effect_force_stat_charge_bonus_add_tmb_necrosphinx_scorpion_stalker
wh2_dlc09_skill_tmb_army_buff_elite_structure2wh2_dlc09_effect_force_stat_melee_attack_necrosphinx_scorpion_stalker
wh2_dlc09_skill_tmb_army_buff_elite_structure3wh2_dlc09_effect_force_stat_melee_attack_necrosphinx_scorpion_stalker
wh2_dlc09_skill_tmb_army_buff_elite_structure3wh2_dlc09_effect_force_stat_weapon_strength_tmb_necrosphinx_scorpion_stalker
wh2_dlc09_skill_tmb_army_buff_vet_archer1wh2_dlc09_effect_force_stat_ammunition_tmb_archer_rank7
wh2_dlc09_skill_tmb_army_buff_vet_archer1wh2_dlc09_effect_force_stat_missile_damage_tmb_archer_rank7
wh2_dlc09_skill_tmb_army_buff_vet_archer1wh2_dlc09_effect_force_stat_missile_resistance_tmb_archer_rank7
wh2_dlc09_skill_tmb_army_buff_vet_cav1wh2_dlc09_effect_force_stat_armour_tmb_cav_rank7
wh2_dlc09_skill_tmb_army_buff_vet_cav1wh2_dlc09_effect_force_stat_melee_attack_tmb_cavalry_rank7
wh2_dlc09_skill_tmb_army_buff_vet_cav1wh2_dlc09_effect_force_stat_physical_resistance_tmb_cav_rank7
wh2_dlc09_skill_tmb_army_buff_vet_infantry1wh2_dlc09_effect_force_stat_speed_tmb_infantry_rank7
wh2_dlc09_skill_tmb_army_buff_vet_infantry1wh2_dlc09_effect_force_stat_armour_tmb_melee_infantry_rank7
wh2_dlc09_skill_tmb_army_buff_vet_infantry1wh2_dlc09_effect_force_stat_missile_resistance_tmb_infantry_rank7
wh2_dlc09_skill_tmb_army_buff_vet_structure1wh2_dlc09_effect_force_stat_leadership_tmb_monster_rank7
wh2_dlc09_skill_tmb_army_buff_vet_structure1wh2_dlc09_effect_force_stat_weapon_strength_tmb_all_monster_rank7
wh2_dlc09_skill_tmb_army_buff_vet_structure1wh2_dlc09_effect_force_stat_magic_resistance_tmb_monster_rank7
wh2_dlc09_skill_tmb_god_blessing_11wh2_dlc09_effect_unit_xp_levels_tmb_ushabti
wh2_dlc09_skill_tmb_khatep_unique_31wh3_main_effect_unit_cap_tmb_tomb_guard
Table Name
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions

更新于:12 月 17 日 上午 9:25
作者:DdMeow

综合
将至高女王卡莉达强化骷髅弓手的效果由派系加成改为领主加成,允许其它传奇领主与其合邦获取

db.pack/db/twad_key_deletes_tables/data
Key
wh2_dlc09_lord_trait_tmb_khalidawh3_main_effect_projectile_tmb_penetration_arrows
Table Name
effect_bundles_to_effects_junctions

db.pack/db/character_skill_level_to_effects_junctions_tables/data
Character Skill Key
wh2_dlc09_skill_innate_tmb_khalida
wh2_dlc09_skill_tmb_army_buff_basic_archers
wh2_dlc09_skill_tmb_army_buff_basic_archers
wh2_dlc09_skill_tmb_army_buff_cav
wh2_dlc09_skill_tmb_army_buff_cav
wh2_dlc09_skill_tmb_army_buff_cav
wh2_dlc09_skill_tmb_army_buff_cav
wh2_dlc09_skill_tmb_army_buff_cav
wh2_dlc09_skill_tmb_army_buff_basic_infantry
wh2_dlc09_skill_tmb_army_buff_basic_infantry
wh2_dlc09_skill_tmb_army_buff_basic_infantry
wh2_dlc09_skill_tmb_army_buff_basic_infantry
wh2_dlc09_skill_tmb_army_buff_basic_infantry
wh2_dlc09_skill_tmb_army_buff_chariot
wh2_dlc09_skill_tmb_army_buff_chariot
wh2_dlc09_skill_tmb_army_buff_chariot
wh2_dlc09_skill_tmb_army_buff_chariot
wh2_dlc09_skill_tmb_army_buff_chariot
wh2_dlc09_skill_tmb_army_buff_chariot
wh2_dlc09_skill_tmb_army_buff_chariot
wh2_dlc09_skill_tmb_army_buff_structure_infantry
wh2_dlc09_skill_tmb_army_buff_structure_infantry
wh2_dlc09_skill_tmb_army_buff_structure_infantry
wh2_dlc09_skill_tmb_army_buff_structure_infantry
wh2_dlc09_skill_tmb_army_buff_structure_infantry
wh2_dlc09_skill_tmb_army_buff_structure_infantry
wh2_dlc09_skill_tmb_army_buff_structure_infantry
wh2_dlc09_skill_tmb_army_buff_elite_structure
wh2_dlc09_skill_tmb_army_buff_elite_structure
wh2_dlc09_skill_tmb_army_buff_elite_structure
wh2_dlc09_skill_tmb_army_buff_elite_structure
wh2_dlc09_skill_tmb_army_buff_elite_structure
wh2_dlc09_skill_tmb_army_buff_elite_structure
wh2_dlc09_skill_tmb_army_buff_elite_structure
wh2_dlc09_skill_tmb_army_buff_vet_archer
wh2_dlc09_skill_tmb_army_buff_vet_archer
wh2_dlc09_skill_tmb_army_buff_vet_archer
wh2_dlc09_skill_tmb_army_buff_vet_cav
wh2_dlc09_skill_tmb_army_buff_vet_cav
wh2_dlc09_skill_tmb_army_buff_vet_cav
wh2_dlc09_skill_tmb_army_buff_vet_infantry
wh2_dlc09_skill_tmb_army_buff_vet_infantry
wh2_dlc09_skill_tmb_army_buff_vet_infantry
wh2_dlc09_skill_tmb_army_buff_vet_structure
wh2_dlc09_skill_tmb_army_buff_vet_structure
wh2_dlc09_skill_tmb_army_buff_vet_structure
Effect Key
wh3_main_effect_projectile_tmb_penetration_arrows
远程破甲杀伤:骷髅弓手与骷髅弓骑手部队
基础远程杀伤:骷髅弓手与骷髅弓骑手部队
移动速度:骷髅骑手与腐尸秃鹰部队
移动速度:骷髅骑手与腐尸秃鹰部队
移动速度:骷髅骑手与腐尸秃鹰部队
冲锋加成:骷髅骑手与腐尸秃鹰部队
冲锋加成:骷髅骑手与腐尸秃鹰部队
wh2_dlc09_effect_force_stat_melee_defence_tmb_all_melee_infantry_1
wh2_dlc09_effect_force_stat_melee_defence_tmb_all_melee_infantry_1
wh2_dlc09_effect_force_stat_melee_defence_tmb_all_melee_infantry_1
近战攻击:古墓守卫、骷髅矛手、骷髅战士、尼赫喀拉战士与尼赫喀拉骑手部队
近战攻击:古墓守卫、骷髅矛手、骷髅战士、尼赫喀拉战士与尼赫喀拉骑手部队
wh2_dlc09_effect_force_stat_melee_attack_tmb_chariot_warsphinx_1
wh2_dlc09_effect_force_stat_melee_attack_tmb_chariot_warsphinx_1
wh2_dlc09_effect_force_stat_melee_attack_tmb_chariot_warsphinx_1
wh2_dlc09_effect_force_stat_charge_bonus_add_tmb_chariot_warsphinx_1
wh2_dlc09_effect_force_stat_charge_bonus_add_tmb_chariot_warsphinx_1
wh2_dlc09_effect_force_stat_reload_time_reduction_chariot_warsphinx_1
wh2_dlc09_effect_force_stat_reload_time_reduction_chariot_warsphinx_1
wh2_dlc09_effect_force_stat_melee_attack_ushabti_titan_1
wh2_dlc09_effect_force_stat_melee_attack_ushabti_titan_1
wh2_dlc09_effect_force_stat_melee_attack_ushabti_titan_1
wh2_dlc09_effect_force_stat_melee_defence_tmb_ushabti_titan_1
wh2_dlc09_effect_force_stat_melee_defence_tmb_ushabti_titan_1
wh2_dlc09_effect_force_stat_missile_damage_tmb_ushabti_1
wh2_dlc09_effect_force_stat_missile_damage_tmb_ushabti_1
wh2_dlc09_effect_force_stat_charge_bonus_add_tmb_necrosphinx_scorpion_stalker_1
wh2_dlc09_effect_force_stat_charge_bonus_add_tmb_necrosphinx_scorpion_stalker_1
wh2_dlc09_effect_force_stat_charge_bonus_add_tmb_necrosphinx_scorpion_stalker_1
wh2_dlc09_effect_force_stat_melee_attack_necrosphinx_scorpion_stalker_1
wh2_dlc09_effect_force_stat_melee_attack_necrosphinx_scorpion_stalker_1
wh2_dlc09_effect_force_stat_weapon_strength_tmb_necrosphinx_scorpion_stalker_1
wh2_dlc09_effect_force_stat_weapon_strength_tmb_necrosphinx_scorpion_stalker_1
武器威力:幽冥行者、墓地骑士、墓地骑士(长戟)、乌沙比特、乌沙比特(巨弓)与骨巨人部队(至少7级)
弹药容量:幽冥行者、乌沙比特(巨弓)与骨巨人部队(至少7级)
远程威力:幽冥行者、乌沙比特(巨弓)与骨巨人部队(至少7级)
护甲强度:骷髅战车、骷髅弓手战车与魂棺部队(至少7级)
近战攻击:骷髅战车、骷髅弓手战车、尖啸颅骨投石机与魂棺部队(至少7级)
远程威力:骷髅弓手战车、尖啸颅骨投石机与魂棺部队(至少7级)
wh2_dlc09_effect_force_stat_armour_tmb_melee_infantry_rank7_1
wh2_dlc09_effect_force_stat_speed_tmb_infantry_rank7_1
wh2_dlc09_effect_force_stat_missile_resistance_tmb_infantry_rank7_1
wh2_dlc09_effect_force_stat_leadership_tmb_monster_rank7_1
wh2_dlc09_effect_force_stat_weapon_strength_tmb_all_monster_rank7_1
wh2_dlc09_effect_force_stat_magic_resistance_tmb_monster_rank7_1
Level
1
1
1
1
2
3
2
3
1
2
3
2
3
1
2
3
2
3
2
3
1
2
3
2
3
2
3
1
2
3
2
3
2
3
1
1
1
1
1
1
1
1
1
1
1
1
Effect Scope
character_to_force_own_factionwide
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
Value
1
4
-4
5
10
15
6
12
4
4
6
4
6
4
4
6
6
12
4
8
4
4
6
4
6
6
12
6
6
12
4
6
6
12
12
15
12
10
5
12
10
15
15
5
12
10

db.pack/db/character_skills_tables/data
Key
wh2_dlc09_skill_tmb_army_buff_basic_archers
wh2_dlc09_skill_tmb_army_buff_basic_infantry
wh2_dlc09_skill_tmb_army_buff_chariot
wh2_dlc09_skill_tmb_army_buff_structure_infantry
wh2_dlc09_skill_tmb_khatep_unique_3
Image Path
battle_ranged_damage.png
battle_defence.png
battle_attack.png
battle_attack.png
character_replenishment.png

更新于:12 月 16 日 下午 4:23
作者:DdMeow

角色
利用CA的数据删除机制重新设计了吸血鬼海盗的领主红线技能,提高模组兼容性

db.pack/db/twad_key_deletes_tables/data
Key
wh2_dlc11_skill_cst_army_12wh2_dlc11_effect_force_stat_leadership_deckhand_depth_guard
wh2_dlc11_skill_cst_army_13wh2_dlc11_effect_force_stat_leadership_deckhand_depth_guard
wh2_dlc11_skill_cst_army_41wh2_dlc11_effect_force_stat_physical_resistance_prometheans_leviathon_colossus
wh2_dlc11_skill_cst_army_51wh2_dlc11_effect_force_stat_missile_damage_deck_droppers
wh2_dlc11_skill_cst_army_52wh2_dlc11_effect_force_stat_missile_damage_deck_droppers
wh2_dlc11_skill_cst_army_53wh2_dlc11_effect_force_stat_missile_damage_deck_droppers
wh2_dlc11_skill_cst_army_63wh2_dlc11_effect_force_stat_charge_bonus_add_bloated_corpse
wh2_dlc11_skill_cst_army_62wh2_dlc11_effect_force_stat_speed_bloated_corpse
wh2_dlc11_skill_cst_army_63wh2_dlc11_effect_force_stat_speed_bloated_corpse
wh2_dlc11_skill_cst_army_81wh2_dlc11_effect_force_stat_armour_cst_infantry_rank7
wh2_dlc11_skill_cst_army_81wh2_dlc11_effect_force_stat_melee_attack_cst_infantry_rank7
wh2_dlc11_skill_cst_army_81wh2_dlc11_effect_force_stat_missile_resistance_cst_missile_infantry_rank7
wh2_dlc11_skill_cst_army_91wh2_dlc11_effect_force_stat_armour_cst_ranged_rank7
wh2_dlc11_skill_cst_army_91wh2_dlc11_effect_force_stat_missile_damage_all_ranged_rank7
wh2_dlc11_skill_cst_army_91wh2_dlc11_effect_force_stat_magic_resistance_cst_ranged_rank7
wh2_dlc11_skill_cst_army_101wh2_dlc11_effect_force_stat_leadership_cst_monsters_rank7
wh2_dlc11_skill_cst_army_101wh2_dlc11_effect_force_stat_speed_cst_monsters_rank7
wh2_dlc11_skill_cst_army_101wh2_dlc11_effect_force_stat_melee_defence_cst_monsters_rank7
wh2_dlc11_skill_cst_army_111wh2_dlc11_effect_force_stat_melee_attack_cst_all_giant_monster_rank7
wh2_dlc11_skill_cst_army_111wh2_dlc11_effect_force_stat_weapon_strength_cst_giant_monsters_rank7
wh2_dlc11_skill_cst_army_111wh2_dlc11_effect_force_stat_magic_resistance_cst_monster_rank7
wh2_dlc11_skill_cst_lord_crime_01wh_main_effect_force_all_campaign_raid_income
Table Name
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions

db.pack/db/character_skills_tables/data
Key
wh2_dlc11_skill_cst_army_5
Image Path
battle_attack.png

db.pack/db/character_skill_level_to_effects_junctions_tables/data
Character Skill Key
wh2_dlc11_skill_cst_army_8
wh2_dlc11_skill_cst_army_8
wh2_dlc11_skill_cst_army_8
wh2_dlc11_skill_cst_army_9
wh2_dlc11_skill_cst_army_9
wh2_dlc11_skill_cst_army_9
wh2_dlc11_skill_cst_army_10
wh2_dlc11_skill_cst_army_10
wh2_dlc11_skill_cst_army_10
wh2_dlc11_skill_cst_army_11
wh2_dlc11_skill_cst_army_11
wh2_dlc11_skill_cst_army_11
wh2_dlc11_skill_cst_army_4
wh2_dlc11_skill_cst_army_4
wh2_dlc11_skill_cst_army_4
wh2_dlc11_skill_cst_army_4
wh2_dlc11_skill_cst_army_4
wh2_dlc11_skill_cst_army_6
wh2_dlc11_skill_cst_army_6
wh2_dlc11_skill_cst_army_6
wh2_dlc11_skill_cst_army_6
wh2_dlc11_skill_cst_army_6
wh2_dlc11_skill_cst_army_5
wh2_dlc11_skill_cst_army_5
wh2_dlc11_skill_cst_army_5
wh2_dlc11_skill_cst_army_5
wh2_dlc11_skill_cst_army_5
wh2_dlc11_skill_cst_army_1
wh2_dlc11_skill_cst_army_1
wh2_dlc11_skill_cst_army_1
wh2_dlc11_skill_cst_army_1
wh2_dlc11_skill_cst_army_1
Effect Key
wh2_dlc11_effect_force_stat_armour_cst_infantry_rank7_1
wh2_dlc11_effect_force_stat_melee_attack_cst_infantry_rank7_1
wh2_dlc11_effect_force_stat_missile_resistance_cst_missile_infantry_rank7_1
wh2_dlc11_effect_force_stat_armour_cst_ranged_rank7_1
wh2_dlc11_effect_force_stat_missile_damage_all_ranged_rank7_1
wh2_dlc11_effect_force_stat_magic_resistance_cst_ranged_rank7_1
wh2_dlc11_effect_force_stat_leadership_cst_monsters_rank7_1
wh2_dlc11_effect_force_stat_speed_cst_monsters_rank7_1
wh2_dlc11_effect_force_stat_melee_defence_cst_monsters_rank7_1
wh2_dlc11_effect_force_stat_melee_attack_cst_all_giant_monster_rank7_1
wh2_dlc11_effect_force_stat_weapon_strength_cst_giant_monsters_rank7_1
wh2_dlc11_effect_force_stat_magic_resistance_cst_monster_rank7_1
wh2_dlc11_effect_force_stat_physical_resistance_prometheans_leviathon_colossus
wh2_dlc11_effect_force_stat_physical_resistance_prometheans_leviathon_colossus
wh2_dlc11_effect_force_stat_melee_defence_prometheans_leviathon_colossus
wh2_dlc11_effect_force_stat_melee_defence_prometheans_leviathon_colossus
wh2_dlc11_effect_force_stat_melee_defence_prometheans_leviathon_colossus
wh2_dlc11_effect_force_stat_melee_attack_animated_hulk_mourngul
wh2_dlc11_effect_force_stat_melee_attack_animated_hulk_mourngul
wh2_dlc11_effect_force_stat_weapon_strength_animated_hulk_mourngul
wh2_dlc11_effect_force_stat_weapon_strength_animated_hulk_mourngul
wh2_dlc11_effect_force_stat_weapon_strength_animated_hulk_mourngul
wh2_dlc11_effect_force_stat_melee_attack_terrorgheist_scurvy_dog_syreen
wh2_dlc11_effect_force_stat_melee_attack_terrorgheist_scurvy_dog_syreen
wh2_dlc11_effect_force_stat_melee_attack_terrorgheist_scurvy_dog_syreen
wh2_dlc11_effect_force_stat_charge_bonus_add_terrorgheist_scurvy_dog_syreen
wh2_dlc11_effect_force_stat_charge_bonus_add_terrorgheist_scurvy_dog_syreen
wh2_dlc11_effect_force_stat_melee_defence_deckhand_depth_guard
wh2_dlc11_effect_force_stat_melee_defence_deckhand_depth_guard
wh2_dlc11_effect_force_stat_melee_defence_deckhand_depth_guard
wh2_dlc11_effect_force_stat_leadership_deckhand_depth_guard_1
wh2_dlc11_effect_force_stat_leadership_deckhand_depth_guard_1
Level
1
1
1
1
1
1
1
1
1
1
1
1
2
3
1
2
3
2
3
1
2
3
1
2
3
2
3
1
2
3
2
3
Effect Scope
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
general_to_force_own
Value
10
5
15
10
12
15
5
15
5
5
12
10
5
10
4
4
6
4
6
4
8
12
4
4
6
6
12
4
4
6
4
6

更新于:12 月 13 日 上午 12:05
作者:DdMeow

角色
优化了卢瑟哈肯特色技能线在召唤浮肿行尸时的视觉效果

db.pack/db/unit_special_abilities_tables/data
Key
wh3_dlc24_spell_the_changeling_drowned_dead
Composite Scene Group On Wind Up
drowned_dead

更新于:12 月 12 日 上午 3:01
作者:DdMeow

角色
现在卢瑟哈肯的好帮手特色技能线将会允许其在战斗中召唤海龙兽

db.pack/db/character_skill_level_to_effects_junctions_tables/data
Character Skill Key
好帮手
更多的胖子
Effect Key
wh3_dlc27_effect_ability_enable_mask_of_the_merlord
wh3_dlc24_effect_ability_enable_drowned_dead

更新于:12 月 11 日 下午 11:39
作者:DdMeow

建筑
整理了建筑招募单位表格,提高模组兼容性

db.pack/db/building_units_allowed_tables/data
Key
1497323049
1052353772
215123281
1011528722
1090
Building
wh3_main_ksl_praag_city_2
wh3_main_ksl_praag_city_3
wh3_main_ksl_praag_city_4
wh3_main_ksl_praag_city_5
wh_pro02_VAMPIRES_isabella_unique
Unit
wh3_main_ksl_inf_kossars_0
wh3_main_ksl_inf_kossars_0
wh3_main_ksl_inf_kossars_0
wh3_main_ksl_inf_kossars_0
wh2_dlc11_vmp_inf_handgunners

更新于:12 月 10 日 上午 2:25
作者:DdMeow

角色
微调了部分斯卡文鼠人与食人魔王国角色特性提供的战役加成

db.pack/db/character_skill_level_to_effects_junctions_tables/data
Character Skill Key
wh3_main_skill_innate_ogre_kingdoms_2
wh3_main_skill_innate_ogre_kingdoms_3
wh3_main_skill_innate_ogre_kingdoms_5
wh3_main_skill_innate_ogre_kingdoms_5
wh2_main_skill_innate_skv_warpstone_hoarder
wh2_main_skill_innate_skv_warpstone_hoarder
Effect Key
wh_main_effect_agent_movement_range_mod
wh_main_effect_character_stat_unit_health
wh3_main_effect_corruption_reduction_characters
wh_main_effect_public_order_characters
wh2_dlc12_effect_force_stat_missile_damage_ratling_gun_weapons_team
wh2_dlc12_effect_force_stat_missile_damage_warpfire_thrower
Effect Scope
character_to_character_own
character_to_character_own
character_to_province_any
character_to_province_own
character_to_force_own
character_to_force_own
Value
10
10
-3
3
10
10

db.pack/db/twad_key_deletes_tables/data
Key
wh3_main_skill_innate_ogre_kingdoms_31wh_main_effect_character_stat_armour
wh3_main_skill_innate_ogr_skrag1wh3_dlc26_effect_upkeep_ogr_hunters_beasts
wh2_main_skill_innate_skv_warpstone_hoarder1wh2_main_effect_force_stat_missile_ap_skv_plagueclaw_warplightning_doomwheel
wh2_main_skill_innate_skv_warpstone_hoarder1wh2_main_effect_skv_warp_unit_upkeep_down
Table Name
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions

更新于:12 月 10 日 上午 1:54
作者:DdMeow

角色
微调了部分吸血鬼伯爵角色特性提供的战役加成

db.pack/db/character_skill_level_to_effects_junctions_tables/data
Character Skill Key
wh2_main_skill_innate_vmp_dark_majesty
wh2_main_skill_innate_vmp_devious
wh2_main_skill_innate_vmp_dread_incarnate
wh2_main_skill_innate_vmp_lore_keeper
wh_main_skill_innate_vmp_ghoul_whisperer
Effect Key
wh_main_effect_character_stat_aura_leadership_effect
wh_main_effect_agent_action_success_chance
wh_main_effect_force_stat_leadership_enemy_unit
wh3_main_effect_winds_of_magic_pool_cap
wh_main_effect_force_stat_speed_ghouls_horrors
Effect Scope
character_to_character_own
character_to_character_provincewide
character_to_force_enemy_provincewide
character_to_force_own_alt_text
general_to_force_own
Value
5
15
-5
5
10

db.pack/db/twad_key_deletes_tables/data
Key
wh_dlc04_skill_innate_vmp_helman_ghorst1wh3_main_effect_force_stat_armour_zombies_crypt_ghouls
wh_main_skill_innate_vmp_ghoul_whisperer1wh2_dlc11_effect_force_stat_physical_resistance_crypt_ghouls_horrors
Table Name
character_skill_level_to_effects_junctions
character_skill_level_to_effects_junctions