Tabletop Simulator

Tabletop Simulator

Nemesis Retaliation (Script assisted)
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更新:7 月 24 日 @ 上午 11:08
STUVash 發表

-Fixed Gatling may effect not resetting its tags when breaking up from burst 4.

-Fixed UAV drone triggering shadow card when exploring.

-Fixed Queen/King not checking for secure tokens when placed from a Bag Development, in the highest ID Room.

-Disabling and removing life support from events will broadcast a message.

-Changed one Tainted Blood picture, I think there's a typo.

-Potentially fixed shadow markers moving during Events, I'm not sure why they're doing that for now...? I'll try to pay attention.

更新:7 月 24 日 @ 上午 7:04
STUVash 發表

-Changed Neoflesh figure pictures.

-Added may effect script for Scout's Motion Scanner.

-Added may effect script for LabRat's Inconspicuous Action.

-Fixed Allow Next Phase button not being found because may effects script was changing the number of buttons on the table.

更新:7 月 23 日 @ 下午 3:35
STUVash 發表

-Added a button on Xyrian Allegiance card.

-Xyrian Activation script will now pay attention to the Xyrian Allegiance card holder and do what's on the allegiance card essentially.

更新:7 月 23 日 @ 下午 2:17
STUVash 發表

-Changed Xyrian Allegiance Card picture

更新:7 月 23 日 @ 上午 10:34
STUVash 發表

-Forgot to also change the Queen max hits check on burst for Motherbrain.

更新:7 月 23 日 @ 上午 10:26
STUVash 發表

-Added Gatling Gun, Assault Rifle, Scout's Rifle may effects to the script.

-Changed Neoflesh Queen bonus hits from Absorbed Body Token. I thought it was one hit per body. Turns out it's two hits per body. haha... HAHAHAHAHA ! >:D

-Changed various Neoflesh event card picutres.

更新:7 月 23 日 @ 上午 5:04
STUVash 發表

-Optimized choiceToPlayer() function, so that it will be easily reused elsewhere.

-The function will also have inputs for position and font size that are optional.
In the case of the Sharpshooter Sniper Rifle burst effect, it will place the buttons near the target for convenience.

更新:7 月 22 日 @ 下午 3:58
STUVash 發表

-Added a script so that Sharpshooter can burst for 1 Hit without spending Ammo.

More 'may' effects incoming tomorrow now that the hardest part is done I think.

更新:7 月 22 日 @ 下午 2:19
STUVash 發表

-Prototype Bio Enhancement expert stuff are back in her bag but not setup by the script. If someone absolutely wants to play the old chips, they're there for the taking.

-added a condition to avoid taking out objects from a character bag that is not tagged.

更新:7 月 22 日 @ 下午 12:34
STUVash 發表

-Added Room help sheet on the side of the table.

-Added Solo/Coop Mission deck.

-Moved Objective and draft cards again.

-Added a button to switch between 'SEMI COOP MODE' and 'SOLO/COOP MODE'

-Fixed Character Draft with Contractors not going as expected.

-Fixed table getting scaled wrongly in some seat configuration.