Tabletop Simulator

Tabletop Simulator

Nemesis Retaliation (Script assisted)
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Opdatering: 2. nov. kl. 9:20

-Fixed Lander default position.

-Added failsafe for intruder attacks in case the color stated in the attack is nil, which can happen if it's something like the Robot triggering an Insider story.

-Fixed BloodSpecter Activation checking for doors in the tag loop list even though the tag list is empty for doors and thus all doors were always ignored for BloodSpecters Activation. Oops.

Opdatering: 2. nov. kl. 5:48

As noted by blackmaester:
-Xyrian Phase Card will be offsetted 3units to the right when Xyrians are enabled.

-Flipping Xyrian Events Queen Tracking or Servant Hunt will place it under the Xyrian Phase card as intended by the rulebook. This should hopefully discard confusion.

Opdatering: 2. nov. kl. 1:50

-Fixed Primeblood Event Egg Protection Drones not facing toward players.

As wished by karmington and ALonelySpirit:
-Disable Script button now has a choice option to either put objects in the box or disable script after setup is done.

Opdatering: 27. okt. kl. 8:57

-Added various failsafe to insider story cards in case players would "Remove Insider" manually.

Opdatering: 26. okt. kl. 11:05

-Fixed 2D Primeblood Queen not having its original GUID used in games when chosen due to a recently added toggle option. Now the chosen queenFigGUID will be saved into the save file itself.

As reported by ALonelySpirit:
-Increased the wait time for Xyrian Events effects adding more steps to the Xyrian phase.
-Reduced the wait time to switch one Xyrian with a Tracer token if conditions are met.
Switching the order of these effects as a result.

Opdatering: 25. okt. kl. 13:14

-Fixed script expecting a Xyrian Activation after drawing the Xyrian Event New Commands and preventing regular Events. It was a rare occurence. The issue would only become obvious if there was no xyrian before the xyrian event and one was added with it.

-Fixed Queen Activation not leading to an attack against friendly insider.

Opdatering: 24. okt. kl. 10:13

As requested by Jutruxx:
-Added a toggle button to set a preference for 3D or 2D enemy figures (implied that a different choice will be forced when possible)
-Added 2D figures primeblood in the various figure bags.
-Script will now remove the 2D figures or the 3D figures depending on the preference stated and then proceed on cloning the remainders accordingly.

Opdatering: 22. okt. kl. 12:07

As reported by ALonelySpirit:
-Added a failsafe in case insider Card is not available to fetch insider Card data.

Opdatering: 22. okt. kl. 10:18

As reported by ALonelySpirit:
-Fixed Drug insider story card only working if it was flipped on one specific side like the Guts Serious Wound. Which was the recycled effect.

-Added more ways to "remove the Insider" in the script, and especially erase the insider Story GUID if it's not used anymore.

Opdatering: 21. okt. kl. 12:28

As reported by ALonelySpirit:
-Fixed an error where an intruder would not get locked upon being placed from the insider story Surgery because of a typo "setlock" instead of "setLock" with a capital "L".

-Fixed insider story Surgery sequel not starting when the Insider moves in the Surgery Room while a player character was already in there.