Arma 3
CE - Aviation Munitions
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Uppdatering: 26 okt @ 0:56

Removed chem warfare stuff, sadly its too borked to be left in :(

Uppdatering: 23 okt @ 7:30

Uppdatering: 20 okt @ 17:17

Added Halloween-related pbos from Chemical Warfare Redux https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3295358796.
Added KAT Chemical resolver which resolves some issues that arise from using KAT Chemical with Chemical Warfare Redux.

Uppdatering: 20 okt @ 2:00

Adjusted tracers on RHS 12.7, 7.62 belts.

Uppdatering: 19 okt @ 20:03

Fixed CE_AGM84_ASM_ammo missing 'AirTarget' in Sensor Component config, MillimeterWaveRadar.

Uppdatering: 19 okt @ 0:43

Added Fire Support Modules (Requires ZEN, but this is a soft dependency.. however the modules will not show unless you have ZEN).
Changed inheritance on M230, hopefully no more burst limiters.

Uppdatering: 14 okt @ 19:12

Updated 150mm Old Cannon 'pylonpod' (Forgot to update the model.cfg)
Changed inheritance on M230 and M197 to use Mode_SemiAuto with continuous trigger being available (Previously it inherited from Mode_FullAuto which made it fire in bursts).
Added previous additions to CfgPatches.

Uppdatering: 13 okt @ 16:28

Updated CE_Flares to work with Vanilla CMFlare Launchers.
Added 150mm Old Cannon 'pylonpod'
Added more SFX files.

Uppdatering: 26 sep @ 6:48

Boxloader 3den preview images patch

Uppdatering: 26 sep @ 6:30

Reverted the attempt to make BetterCAS aiming sight be compatible.
Updated Boxloader's ACE compat.
Added Medical boxloader crate (Includes a version for ACE & ACE+KAT).