Arma 3
CE - Aviation Munitions
Viser 1–10 av 80 bidrag
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Oppdatering: 26. okt. @ 0.56

Removed chem warfare stuff, sadly its too borked to be left in :(

Oppdatering: 23. okt. @ 7.30

Oppdatering: 20. okt. @ 17.17

Added Halloween-related pbos from Chemical Warfare Redux https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3295358796.
Added KAT Chemical resolver which resolves some issues that arise from using KAT Chemical with Chemical Warfare Redux.

Oppdatering: 20. okt. @ 2.00

Adjusted tracers on RHS 12.7, 7.62 belts.

Oppdatering: 19. okt. @ 20.03

Fixed CE_AGM84_ASM_ammo missing 'AirTarget' in Sensor Component config, MillimeterWaveRadar.

Oppdatering: 19. okt. @ 0.43

Added Fire Support Modules (Requires ZEN, but this is a soft dependency.. however the modules will not show unless you have ZEN).
Changed inheritance on M230, hopefully no more burst limiters.

Oppdatering: 14. okt. @ 19.12

Updated 150mm Old Cannon 'pylonpod' (Forgot to update the model.cfg)
Changed inheritance on M230 and M197 to use Mode_SemiAuto with continuous trigger being available (Previously it inherited from Mode_FullAuto which made it fire in bursts).
Added previous additions to CfgPatches.

Oppdatering: 13. okt. @ 16.28

Updated CE_Flares to work with Vanilla CMFlare Launchers.
Added 150mm Old Cannon 'pylonpod'
Added more SFX files.

Oppdatering: 26. sep. @ 6.48

Boxloader 3den preview images patch

Oppdatering: 26. sep. @ 6.30

Reverted the attempt to make BetterCAS aiming sight be compatible.
Updated Boxloader's ACE compat.
Added Medical boxloader crate (Includes a version for ACE & ACE+KAT).