Arma 3
CE - Aviation Munitions
Näytetään 31–40 / 80
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Päivitys: 27.8. klo 18.11
tekijältä C. Eagle

Removed M134 SFX, due to audio bug. (Will use whatever sound mod you have loaded, if none then RHS is used as default.
Added M230 Chain Gun pylon pod.
Added M129 Grenade Launcher pylon pod.
Updated some general weapon effects.

Päivitys: 27.8. klo 7.41
tekijältä C. Eagle

Removed CE_Air files.
Updated keys.

Päivitys: 26.8. klo 10.48
tekijältä C. Eagle

Päivitys: 25.8. klo 7.29
tekijältä C. Eagle

Updated RHS M134 and GAU19 to use the same SFX as the CE pylonweapons

Päivitys: 23.8. klo 20.37
tekijältä C. Eagle

Old files still present.
- Updated SLAP ammo to be more slappy less touchy. (Should hit harder, with greater effect).
- ScopeCurator'd MH-47Gs
- Added more M134 magazines to the CH67.

Päivitys: 22.8. klo 11.26
tekijältä C. Eagle

Have *still* included files from the soon-to-be separated CE-Aviation!

- Updated MH47G_FARP to be less janky, also added better lock/unlock controls
- Updated CE_Air_Munitions_Boxloader (Just general config tidying)
- Added CE_Servicing (Just adds some service/RRR related stuff that was present in FARP). (FARP requires CE_Servicing, making hard dependencies reduced)

Päivitys: 14.8. klo 11.33
tekijältä C. Eagle

Fixed MH47G's M134s not having magazines.

Päivitys: 14.8. klo 5.08
tekijältä C. Eagle

Updated Current Aviation mods.
Added MH-57G FARP kit (Not fully ready, but mostly)

Päivitys: 14.8. klo 3.05
tekijältä C. Eagle

Have included files from the soon-to-be seperated CE-Aviation!

- Added boxloader.

Päivitys: 12.8. klo 16.01
tekijältä C. Eagle

Updated CE_Flares, bc some mods werent using the correct sfx.
New BIKEY added!