Arma 3
CE - Aviation Munitions
11-20 van 80 items weergegeven
< 1  2  3  4 ... 8 >
Update: 22 sep om 16:38

Added a testing compat for Aarens Better CAS; only the RHS GAU-19 has been added to this compat. It should sort the issue with multiple aiming dots appearing.

Update: 22 sep om 16:36

Update: 21 sep om 23:58

Converted more SFXs to wss.
Added better sounding 20 & 30mm cannon thump sfx.

Update: 21 sep om 16:12

Update: 20 sep om 9:03

Added 3D (Zeus) SFX config for Alarm SFXs

Update: 17 sep om 21:09

Changed GAU-13's LowROF to fire x7 and HighROF to fire x20.
Added MELB ISR specific Hardpoints.

Update: 16 sep om 20:20

Changed Firing modes on several pylon weapons to less spammy.
Changed M134 SFX to be less tinny. (All M134s have this SFX change).
Added compat for EricJ's Cherokee Containers (This hides the current janky ones (Ammo/Repair/Fuel/Medevac/Cargo), and adds new better ones that have proper ACE compats).

Update: 14 sep om 11:14

Added Napalm Hydra's to RHS AH-6.
Reverted smokeshell changes, as this didn't work as intended; 82mm Red smoke now works again.
Changed M134 sfx, to a less clunky sound; all M134s use this now better sound.
Changed firemode on M129 Grenade Launcher, now fires in singles but can hold trigger down to continous fire.
Updated RHS Fuel tanks, to now use their original classnames, thus avoiding duplicate fuel tanks.
Hid the Sand Fuel Tank, as it's still not texture ready.
Disabled hardpoints on PavewayIII's, this should hide them in the pylon manager (Scope=0, wasnt enough).

Update: 13 sep om 10:45

Added Napalm Hydra 17lbs.
Tweaked Napalm Cluster bomb's submunition cone.
Added GBU-31 Daisy Cutter.

Update: 11 sep om 21:34

Added Daisy Cutter script.
Laid groundwork for GBU24; not useable yet due to bugs.