XCOM 2
Merist's Perk Pack
正在显示第 41 - 50 项,共 93 项条目
< 1 ... 3  4  5  6  7 ... 10 >
更新于:6 月 7 日 上午 9:47
作者:M3r1st

  • Fixed localization tag for Slither.
  • New ability - Advanced Aid Protocol
  • New ability - Targeting Aid

更新于:6 月 6 日 下午 4:39
作者:M3r1st

  • Alpha Strike:
    - Radius: 6 -> 5
    - Charges: 1 -> 2
    - Cooldown: 0 -> 24

更新于:6 月 6 日 上午 2:56
作者:M3r1st

Hotfix!

  • Actually add Improved Suppression to template creation.
  • Properly set the name of the Energy Shield fire animation.

更新于:6 月 6 日 上午 12:34
作者:M3r1st

  • Updated automatic damage tag handling for localization.
  • Reorganized packages.
  • Updated multiple tooltips.
  • Added missing localization for bitterfrost effects.
  • Added alternative localization for Duskborn. Quack-quack.
  • I swear I'll finish the Winter Sentinel before the New Year.
  • New abilities:
    - Assassin
    - Infiltrator
    - Enemy Unknown
    - Energy Shield
    - Future Warfare
    - Rapid Dumping
    - Shadow Profile
    - Shadowstep Aid
    - Tracking Fire
    - Defensive Coil
    - Angry Bite
    - Very Angry Bite
    - Crystalline Cornea
    - Malevolent Focus
  • List of abilities with localized names, template names and short descriptions will be added as a google doc Soon(TM).

更新于:5 月 16 日 上午 8:05
作者:M3r1st

  • Fixed Suppressing Fire. Again. Hopefully, for the last time.
  • Added new ability: Playable Aliens - Ironskin Bite
  • Personal Shield: Cooldown: 3 -> 5.
  • Neurotoxic Shot: Cooldown: 6 -> 3.
  • HP-based damage from poison to the Chosen: x0.5 -> x0.25.
  • Added config for tooltip text colours based on the unit's class. Don't like cool gold numbers? Go make them pink.
  • Added Double Tap support for some abilities.
  • Winter Sentinel rework is getting closer.
  • Did you know that there is a config option to override Templar's shield to make it take damage before any other source of ablative? No? Well, now you know. This option is disabled by default because it's largerly untested, but without it Ironskin Bite won't work properly with the shield.
  • Tracking changes with GitHub became so much easier.

更新于:5 月 3 日 下午 2:39
作者:M3r1st

  • Poison Spit now explicitly mentions that it does not create a cloud.
  • HP-based DoT damage no longer applies against Alien Rulers.

更新于:5 月 3 日 上午 10:38
作者:M3r1st

  • Some DoTs (bleeding, poison) were reworked to scale with the target's max HP.
  • Potentially fixed Entwine's defense bonus not working.
  • Potentially fixed Suppressing Fire granting a suppression-only action point when it kills the target.
  • Balance changes for Viper skills. Notably, no more poison cloud for Poison Spit, lower base damage for bite attacks, Bitterfrost Spit, and Viper poison.
  • Damage scaling separated and added to the respective skills instead of being global.

更新于:2 月 1 日 上午 2:29
作者:M3r1st

  • New Perk - Improved Suppression
    Your Suppression and Area Suppression abilities also disorient the primary target.
  • Sparkfire got its preview back. Note that if you are using Enhanced AOE Preview, the damage shown won't be entirely correct.
  • Some configs were moved. If you have any local adjustments, make sure they are up to date.

更新于:1 月 30 日 上午 1:55
作者:M3r1st

  • Sparkfire no longer crashes the game, but lost its preview for now.
  • Personal Shield now actually scales with armor.

更新于:1 月 28 日 下午 1:07
作者:M3r1st

  • Suppressing Fire is fixed. Again. Also, now uses a custom action point type to prevent issues with interrupted activations.
  • Alpha Strike now ignores LOS.
  • Did you know that Alpha Strike and Pipe Bombs are the oldest perks in the pack? Geneva Suggestion is close second, and Superheavy Ordnance and Warbringer take the third place.