RimWorld
Deathpallcalypse
กำลังแสดง 1-10 จาก 10 รายการ
อัปเดต: 27 ก.ย. @ 2: 27am
โดย Phaser Rave

[Auto-generated text]: Update on 9/27/2025 5:27:41 AM.

อัปเดต: 7 ส.ค. @ 9: 50am
โดย Phaser Rave

[Auto-generated text]: Update on 8/7/2025 12:50:29 PM.

อัปเดต: 6 ส.ค. @ 5: 22pm
โดย Phaser Rave

Fixed an issue with the faction not appearing when generating a new world.

อัปเดต: 17 ก.ค. @ 9: 48pm
โดย Phaser Rave

Small patch to remove a vestigial, unused feature.

อัปเดต: 30 มิ.ย. @ 9: 43am
โดย Phaser Rave

[Auto-generated text]: Update on 6/30/2025 12:43:11 PM.

อัปเดต: 15 มิ.ย. @ 11: 21pm
โดย Phaser Rave

The version for Rimworld 1.5 remains unchanged.

Rimworld 1.6, Deathpallcalypse 1.05 changes:

- Added the Shambler Assault incident type to the two scenarios. I don't remember seeing that one when creating the mod. This incident makes shamblers raid you without the requirement of having a shambler faction, but why not use both?
- In both scenarios, one shambler assault incident triggers within the first day to better match the description of the scenarios (and it's more amusing this way).
- In both scenarios, I've increased the frequency of wandering shamblers to once every 1-3 days, and made shambler assaults match it. Hopefully that's not too frequent, but I wanted to try it out.
-Note: These edits to the scenarios do not affect active saves.

อัปเดต: 13 มิ.ย. @ 12: 05pm
โดย Phaser Rave

Updated to game version 1.6.
The mod is unchanged for game version 1.5.

อัปเดต: 31 พ.ค. 2024 @ 7: 43pm
โดย Phaser Rave

* Added a version of the Deathpallcalypse scenario that doesn't have perpetual death pall.
* Patched the labels of the base DLC shambler incidents to reflect which type they are (animal, regular, and small).

อัปเดต: 27 พ.ค. 2024 @ 1: 35am
โดย Phaser Rave

* Minor tweaks to the faction, added a new faction/world icon.

อัปเดต: 25 พ.ค. 2024 @ 1: 22am
โดย Phaser Rave

[Auto-generated text]: Initial upload.