Jagged Alliance 3

Jagged Alliance 3

Rato's Explosive Overhaul 2.0
Se afișează 1-10 din 28 intrări
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Actualizare: 18 febr. @ 23:49
de rato

Version 2.20-3810

2.20a

fixed a bug when rainheavy was in effect

Actualizare: 15 febr. @ 19:34
de rato

Version 2.20-3808

2.20

If the Heavy Wounds is enabled, wounds will reduce throwing accuracy.
Blinded status effect will also reduce throwing accuracy

Some other tweaks

Actualizare: 6 febr. @ 21:27
de rato

Version 2.19-3783

2.19a

small tweaks to deviation

Actualizare: 5 febr. @ 23:50
de rato

Version 2.19-3777

2.19

Deviation changes
Changed random function for more normal shaped distribution
The deviation will have a smaller impact on the total distance
Tweaked some other aspects

Increased Flare and GlowStick accuracy

Changed extra proximity radius default option to 0

Actualizare: 4 febr. @ 0:24
de rato

Version 2.18-3736

2.18

changed explosives cost

Reduced the Stick Grenade damage from 29 to 27, its shrapnel count from 350 to 300, and its max range from 19 to 18

Actualizare: 3 febr. @ 22:36
de rato

Version 2.17-3734

2.17a

-(FOR REAL THIS TIME) fixed a bug that would make grenade launches not possible on some maps
-also removed something called "sanity check" so more "creative" bounces can occur! its probably harmless :)

Actualizare: 27 ian. @ 12:37
de rato

Version 2.17-3716

2.17

fixed a bug that would make grenade launches not possible on some maps

Actualizare: 27 ian. @ 1:20
de rato

Version 2.16-3706

2.16c

more small code tweaks

Actualizare: 25 ian. @ 20:52
de rato

Version 2.16-3705

2.16b

small code tweaks

Actualizare: 23 ian. @ 12:48
de rato

Version 2.16-3701

2.16a

fixed a bug in Dazed cth