Jagged Alliance 3

Jagged Alliance 3

Rato's Explosive Overhaul 2.0
1-10 van 28 items weergegeven
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Update: 18 feb om 23:49
door rato

Version 2.20-3810

2.20a

fixed a bug when rainheavy was in effect

Update: 15 feb om 19:34
door rato

Version 2.20-3808

2.20

If the Heavy Wounds is enabled, wounds will reduce throwing accuracy.
Blinded status effect will also reduce throwing accuracy

Some other tweaks

Update: 6 feb om 21:27
door rato

Version 2.19-3783

2.19a

small tweaks to deviation

Update: 5 feb om 23:50
door rato

Version 2.19-3777

2.19

Deviation changes
Changed random function for more normal shaped distribution
The deviation will have a smaller impact on the total distance
Tweaked some other aspects

Increased Flare and GlowStick accuracy

Changed extra proximity radius default option to 0

Update: 4 feb om 0:24
door rato

Version 2.18-3736

2.18

changed explosives cost

Reduced the Stick Grenade damage from 29 to 27, its shrapnel count from 350 to 300, and its max range from 19 to 18

Update: 3 feb om 22:36
door rato

Version 2.17-3734

2.17a

-(FOR REAL THIS TIME) fixed a bug that would make grenade launches not possible on some maps
-also removed something called "sanity check" so more "creative" bounces can occur! its probably harmless :)

Update: 27 jan om 12:37
door rato

Version 2.17-3716

2.17

fixed a bug that would make grenade launches not possible on some maps

Update: 27 jan om 1:20
door rato

Version 2.16-3706

2.16c

more small code tweaks

Update: 25 jan om 20:52
door rato

Version 2.16-3705

2.16b

small code tweaks

Update: 23 jan om 12:48
door rato

Version 2.16-3701

2.16a

fixed a bug in Dazed cth