Jagged Alliance 3

Jagged Alliance 3

Rato's Explosive Overhaul 2.0
Näytetään 11–20 / 28
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Päivitys: 23.1. klo 11.58
tekijältä rato

Version 2.16-3698

2.16

further code adjstments to prevent coop desyncs

Päivitys: 22.1. klo 11.43
tekijältä rato

Version 2.15-3696

2.15

some new code adjstments to prevent coop desyncs

Päivitys: 21.1. klo 19.57
tekijältä rato

Version 2.14-3695

2.14

added a mod option that stops the function that changes explosives to IEDs. use this option if facing desyncs in coop games.

Päivitys: 19.1. klo 19.22
tekijältä rato

Version 2.13-3691

2.13

Added option to customize noise radius of explosives. By default, increasing by 400%
Improved some codes to prevent bugs

Päivitys: 14.1. klo 22.00
tekijältä rato

Version 2.12-3674

2.12

Fixed a problem with Tactical Gear compatiblity

Päivitys: 27.12.2024 klo 14.04
tekijältä rato

Version 2.11-3670

2.11

Buffed Flare and Glowsticks accuracy and range
Increased attack AP by 1 for the Molotov, PipeBomb and Fragmentary TNT stick
Increased range of PipeBomb and Molotov
Increased AoE of Stick Grenade, Naiil Bomb

Fixed function that distributes IEDs for legion and thugs

Päivitys: 14.12.2024 klo 18.07
tekijältä rato

Version 2.10-3650

2.10a

small fix

Päivitys: 14.12.2024 klo 11.28
tekijältä rato

Version 2.10-3647

2.10

Added a mod option that will let you customize the activation radius of proximity based explosives. Won't affect landmines. By default, this mod increases the radius by 1.

Päivitys: 6.12.2024 klo 17.35
tekijältä rato

Version 2.09-3628

2.09

Added compatibility with Revised Tactical Gear II, new items will have correct pocket sizes and weigths

Päivitys: 2.12.2024 klo 16.01
tekijältä rato

Version 2.08-3616

2.08

Throwing is sligthly easier
Reduced the part costs of some IED crafting