Barotrauma

Barotrauma

Enhanced Armaments and Animated Barotrauma Patch
Zobrazuje se 1–10 z 15 položek
< 1  2 >
Aktualizace: 28. úno. v 20.42
provedl Auto_Potato

make compatible with EW++ non-xpath
- Add the code below into every single one of the item's <Wearable>

<sprite name="Boobs" texture="bodyarmor.png" limb="Tail" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />

Aktualizace: 28. úno. v 19.54
provedl Auto_Potato

-Sprite update to the majority of the items
-Some new armors added from EA

Aktualizace: 8. srp. 2024 v 12.21
provedl Auto_Potato

Reverted back to the update eariler.

make compatible with EW++ non-xpath
- the issue is EW++ has defined for the boob bone, this fix adds the bone definition to all the gears

Aktualizace: 8. srp. 2024 v 5.02
provedl Auto_Potato

Revert... just noticed some bugs, sigh

Aktualizace: 8. srp. 2024 v 4.59
provedl Auto_Potato

make compatible with EW++ non-xpath
- the issue is EW++ has defined for the boob bone, this fix adds the bone definition to all the gears

Aktualizace: 27. čvc. 2024 v 9.40
provedl Auto_Potato

- All the armor value up-to-date (with Enhance Armament)

Aktualizace: 27. čvc. 2024 v 8.21
provedl Auto_Potato

- changed file directory for future update automation

Aktualizace: 29. kvě. 2024 v 22.42
provedl Auto_Potato

Fix sprites that I accidentally forgot to clean up after edit, why am I so dumb.
- combat medic renegade
- heavy uniform
- renegade captain
- renegade uniform

Aktualizace: 29. kvě. 2024 v 21.50
provedl Auto_Potato

- Patches to all Bullet-proof Vest.

Aktualizace: 21. kvě. 2024 v 3.16
provedl Auto_Potato

Fix typo