RimWorld

RimWorld

Too Many Mods - Compats and Rebalances
Visar 141–150 av 443 poster
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Uppdatering: 26 apr @ 22:38

- (minor conflict fix)

Uppdatering: 26 apr @ 16:53

- Pawns with Meat eating: abhorrent (strict) precept (VIE - M&S) won’t join Hunting outpost (VOE)

Uppdatering: 26 apr @ 9:18

- (patch fix) Fixed distant shout patch for VFEC + Progression Core making indentation weird (cause: auto align)

Uppdatering: 26 apr @ 5:25

- (equipment rebalance) Warbow: cooldown 1.5 -> 4.5, range 44.9 -> 24.9
- Mycotic jungle (Alpha Biomes) uses Glowstool from vanilla instead of the one from Alpha Biomes (but makes vanilla Glowstool immune to daylight like Alpha Biomes’ one: optimal light level remains set to 0)

[New Cherry Picker]
- Glowstool (Alpha Biomes): vanilla overlap

Uppdatering: 26 apr @ 0:00

- Combat prowess: Distance (Alpha Memes) uses VEF’s weapon range factor stat instead of AlphaMemes_Verb_EffectiveRange_Patch (so that it will be reflected on stat screen)

Uppdatering: 25 apr @ 22:22

- (minor code change)

Uppdatering: 25 apr @ 21:54

- With VFET and VFEC, you need to research Culture first to speak with senators (Distant shout text from Progression: Core is slightly modified to reflect this.)
- Removed redundant prerequisite from Incense holder (Erin's Japansese Furniture) with VFET mods

Uppdatering: 25 apr @ 21:42

- (see above)

Uppdatering: 25 apr @ 9:43

[Updates for WVC's recent update]
- (gene rebalance) If B&S is loaded, Fleshmass armor (WVC) loses incoming damage multiplier (B&S has Indestructible apparel gene, which negates the downside of this gene.)
- (gene rebalance) Self-devour stomach: met -2 -> 1
- Fleshmass armor (WVC) conflicts with armor genes from other mods
- Fleshmass regeneration (WVC) conflicts with regeneration genes from other mods

Note: Traitshifter is untouched. It’s interesting but I personally cherry-pickered it.

Uppdatering: 25 apr @ 4:20

- resolved an error with recent WVC's update