RimWorld
Too Many Mods - Compats and Rebalances
Visualizzazione di 101-110 elementi su 443
< 1 ... 9  10  11  12  13 ... 45 >
Aggiornamento: 2 ago, 22:44

- (patch update) Updated for the recent Rimsenal - Spacer update

Aggiornamento: 2 ago, 11:39

- (patch update) Updated for the recent WVC update

Aggiornamento: 1 ago, 1:14

- (patch fix) Fixed a yellow error about trait generation with VFEC/VFEE + Vanilla Aspirations Expanded + Vanilla Backstories Expanded (Mental break threshold patch for VAsE was causing the error, and removed.)

Aggiornamento: 31 lug, 9:09

- (stronger enemies) Empire/Deserter warcaskets can be equipped with Warcasket impact bolter (Impact Weaponry Reloaded)
- (research merging 3) Crusader armor (Impact Weaponry Reloaded) -> Heavy power armor (renamed from Cataphract armor)
- Impact stubber (Impact Weaponry Reloaded) can be equipped with VE shields.

Although patches shouldn’t be added lightly to research merging options, I think this is fine as that mod is only out for few hours :)

Aggiornamento: 31 lug, 1:43

- (patch fix) Patches for non-gene stuff from B&S are now inactive if none of B&S xenotype mods are loaded (as they won't be loaded to the game in that case now)

Aggiornamento: 31 lug, 1:13

(see above)

Aggiornamento: 29 lug, 4:11

- (patch fix) Fixed a wrong description in a VFEC patch

Aggiornamento: 28 lug, 7:48

- (patch update) Removed an obsolete patch (mechanitor pawnkind was removed in the recent update of Rimsenal Spacer)

Aggiornamento: 26 lug, 13:14

- (shambler xenotype) Removed Mind devourer (Alpha Genes) from shambler pool

Aggiornamento: 25 lug, 20:47

- (conflict fix)