RimWorld

RimWorld

Too Many Mods - Compats and Rebalances
Showing 101-110 of 443 entries
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Update: 2 Aug @ 10:44pm

- (patch update) Updated for the recent Rimsenal - Spacer update

Update: 2 Aug @ 11:39am

- (patch update) Updated for the recent WVC update

Update: 1 Aug @ 1:14am

- (patch fix) Fixed a yellow error about trait generation with VFEC/VFEE + Vanilla Aspirations Expanded + Vanilla Backstories Expanded (Mental break threshold patch for VAsE was causing the error, and removed.)

Update: 31 Jul @ 9:09am

- (stronger enemies) Empire/Deserter warcaskets can be equipped with Warcasket impact bolter (Impact Weaponry Reloaded)
- (research merging 3) Crusader armor (Impact Weaponry Reloaded) -> Heavy power armor (renamed from Cataphract armor)
- Impact stubber (Impact Weaponry Reloaded) can be equipped with VE shields.

Although patches shouldn’t be added lightly to research merging options, I think this is fine as that mod is only out for few hours :)

Update: 31 Jul @ 1:43am

- (patch fix) Patches for non-gene stuff from B&S are now inactive if none of B&S xenotype mods are loaded (as they won't be loaded to the game in that case now)

Update: 31 Jul @ 1:13am

(see above)

Update: 29 Jul @ 4:11am

- (patch fix) Fixed a wrong description in a VFEC patch

Update: 28 Jul @ 7:48am

- (patch update) Removed an obsolete patch (mechanitor pawnkind was removed in the recent update of Rimsenal Spacer)

Update: 26 Jul @ 1:14pm

- (shambler xenotype) Removed Mind devourer (Alpha Genes) from shambler pool

Update: 25 Jul @ 8:47pm

- (conflict fix)