Wreckfest

Wreckfest

Flatout 1 Track Pack
Visar 1–10 av 31 poster
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Uppdatering: 2 nov @ 12:40

Found another missing texture on Whattahoo Town. Sry for spamming updates

Uppdatering: 2 nov @ 12:28

Missed a missing texture on Whattahoo Town power poles

Uppdatering: 2 nov @ 10:23

Lots of texture/file changes to have this mesh well with FO2 Track Pack
Removed a few prop from fairgrass_c
Removed some trailer collision in Fairgrass
Added some more grass on Fincley Forest/Gracie Woodland/Pinewood Meadows
Fixed some trees on Pinewood Meadows

Uppdatering: 5 sep @ 9:23

Forgot to add some UVs for water
Fixed Whattahoo clutter mask

Uppdatering: 3 sep @ 4:38

Complete re-import:

All props redone
All missing props done
All tracks redone
Every prop has their correct dynamic object type
Few texture changes
Dynamic powerlines that follow the electric poles
9 new clutter masks

Uppdatering: 6 mar @ 4:19

Fixed a crash on Super Roundabout (Thx Mangler for the heads up!)

Uppdatering: 2 feb @ 4:40

Added Grand Slam Stadium (AI is shite on this and was never intended to work)

Uppdatering: 24 jan @ 12:48

Actually fixed the previously mentioned stuff (Thx Birthday Boy for the heads up!)

Uppdatering: 22 jan @ 9:10

Forgor stuff that made holes in the ground for Fairgrass Grounds

Uppdatering: 21 jan @ 2:29

Made some actual _ns files for the terrain textures
Replaced some wrong textures
Fixed objects not splitting correctly
Redpine River was missing its macro_ns file
The menu scene was reading a wrong macro_ns file????