Total War: WARHAMMER III

Total War: WARHAMMER III

We'z Speshul - Black Pit
Ergebnisse 1–10 von 19
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Update: 3. Sep. um 7:07

Updated for Patch 6.3.
Added We'z Speshul - Core as a dependency.

Update: 18. Jun. um 6:22

Updated for 6.2.

Update: 8. Apr. um 13:43

Added compatibility for The Old World Classic Campaign.

Update: 5. Apr. um 7:43

Updated for 6.1.2.

Update: 9. Jan. um 21:31

Fixed an error with the tabletop caps script.

Update: 6. Jan. um 19:23

Added Stalking Stance for Tinitt Four-Eyes.
Added Forest Goblins.
Added Forest Goblins (Spears).
Added Forest Goblin Archers.
Added additional support for We'z Speshul - Core.
Added Tabletop Caps support for Forest Goblins.
Added Tabletop Caps support for Forest Goblins (Spears).
Added Tabletop Caps support for Forest Goblin Archers.
Added Forest Goblin infantry to Tinitt Four-Eyes' starting army.
Removed Goblin infantry from Tinitt Four-Eyes' starting army.

Update: 16. Dez. 2024 um 15:18

Removed Forest Goblin reskin of Goblin units.

Update: 30. Nov. 2024 um 9:14

Updated a number of Unique ID's.

Update: 31. Okt. 2024 um 14:18

Removed Arachnarok Spider from Tinitt's Waaagh recruitment pool.
Added Goblins to Tinitt's Waaagh recruitment pool.
Spider Riders Waaagh weight decreased from 4 to 1.
Spider Rider Archers Waaagh weight decreased from 2 to 1.

Update: 25. Aug. 2024 um 4:01

Enabled Forest Goblin variant swap for Goblins.