Total War: WARHAMMER III

Total War: WARHAMMER III

We'z Speshul - Black Pit
Exibindo entradas 1–10 de 19
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Atualização: 3 de set. às 7:07

Updated for Patch 6.3.
Added We'z Speshul - Core as a dependency.

Atualização: 18 de jun. às 6:22

Updated for 6.2.

Atualização: 8 de abr. às 13:43

Added compatibility for The Old World Classic Campaign.

Atualização: 5 de abr. às 7:43

Updated for 6.1.2.

Atualização: 9 de jan. às 21:31

Fixed an error with the tabletop caps script.

Atualização: 6 de jan. às 19:23

Added Stalking Stance for Tinitt Four-Eyes.
Added Forest Goblins.
Added Forest Goblins (Spears).
Added Forest Goblin Archers.
Added additional support for We'z Speshul - Core.
Added Tabletop Caps support for Forest Goblins.
Added Tabletop Caps support for Forest Goblins (Spears).
Added Tabletop Caps support for Forest Goblin Archers.
Added Forest Goblin infantry to Tinitt Four-Eyes' starting army.
Removed Goblin infantry from Tinitt Four-Eyes' starting army.

Atualização: 16/dez./2024 às 15:18

Removed Forest Goblin reskin of Goblin units.

Atualização: 30/nov./2024 às 9:14

Updated a number of Unique ID's.

Atualização: 31/out./2024 às 14:18

Removed Arachnarok Spider from Tinitt's Waaagh recruitment pool.
Added Goblins to Tinitt's Waaagh recruitment pool.
Spider Riders Waaagh weight decreased from 4 to 1.
Spider Rider Archers Waaagh weight decreased from 2 to 1.

Atualização: 25/ago./2024 às 4:01

Enabled Forest Goblin variant swap for Goblins.