Slay the Spire

Slay the Spire

Outer Wilds Mod 1.2.2
Viser 11-20 af 22 forekomster
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Opdatering: 1. juli 2024 kl. 7:49

Opdatering: 29. juni 2024 kl. 6:52

Opdatering: 29. juni 2024 kl. 4:00

Opdatering: 27. juni 2024 kl. 20:37

Opdatering: 27. juni 2024 kl. 20:23

Opdatering: 27. juni 2024 kl. 19:25

Opdatering: 27. juni 2024 kl. 19:19

Opdatering: 27. juni 2024 kl. 5:22

1.2.0
1.Add periods after some keywords.
2.Add outline for relics.

Balance Adjustment
3.Remove 1 Strike & Defend from the beginning deck.
4.Starter Attack: Truncheon Of Quantum’s damage 7 -> 6.
5.Common Attack: Mobile Fire after upgrading, damage+3 -> damage+1 & draw 1 more card.
6.Common Attack: Deploy Mechinery after upgrading, deal 1x5 damage & gain 1x5 Block -> 1x4.
7.Common Attack: Spring Gush: Deal 6 damage. Fetch 1 card from discard pile -> Deal 6 damage. Whenever you play a card, if this card is in your hand, discard this; If this card is in the discard pile, put this card into your hand. If this card is discarded from your hand, increase this card's damage by 1(+1 if upgraded) this combat.
8.Common Attack: Counterattack after upgrading, damage +3 -> +4.
9.Common Attack: Quantum Strike’s damage 8 -> 6.
10. Uncommon Attack: Quantum Splash: Apply 1 Entanglement to all enemies 3 times, deal 4 damage to all enemies 3 times -> Apply 1 Entanglement to all enemies twice, deal 7 damage to all enemies twice.
11. Uncommon Attack: Quantum Shock’s damage 15 -> 13.
12. Uncommon Attack: Quantum Fluctuate’s damage 9 -> 8.
13. Rare Attack: Quantum Moon: Apply 2 Entanglement -> 1.
14. Rare Attack: Quantum Storm: Apply 1 Entanglement, deal damage equal to the amount of the Quantum card you have played this combat -> Apply 1 Ent. Deal 1 damage. Play all the Quantum Attack cards you played this turn. (Except Quantum Storm)
15. Common Skill: One Small Step: Can be play when your hand size ≤4 -> 5.
16. Common Skill: Quantum Mechanics: Reduce Ent by 5 -> 4.
17. Common Skill: Power Of Entanglement: Apply 3(5 if upgraded) Ent -> Lose 1 Strength. Apply 4(5 if upgraded) Ent.
18. Uncommon Skill: Scout’Block 15 -> 12. After upgrading ,its Block 20 -> 16.
19. Uncommon Skill: Rule Of Quantum Entanglement: Retain. Gain 1-3 energy randomly. Exhaust. -> Discard 1-3 cards, gain energy equal to (5-your hand size)(+1 if upgraded).
20. Uncommon Skill: I’m Firefly: Gain 4 Block -> Discard 2(-1) cards. Out effects remain unchanged.
21. Uncommon Skill: Quantization: Make one enemy’s Ent x 1.75 -> Apply 1 Ent. Whenever the enemy is attacked this turn, it loses HP equals to the amount of its own Ent.
22. Rare Skill: Sun Kissed: Gain 3 energy -> 2.
23. Rare Skill: Ash Twin Project: Retain. End your turn and start a new turn. Exhaust.(Kill an enemy to put this card from exhaust pile into your hand if upgraded) -> Restore your HP to the start of the previous turn. Exhaust. (Kill an enemy to put this card from exhaust pile into your hand if upgraded)
24. Rare Skill: Quantum Castle: Gain Block equal to 3(4 if upgraded) x the amount of Quantum cards you have played this combat -> For each Quantum card you play this battle, gain 1 Plated Armor. (-1 cost if upgraded)
25. Uncommon Power: Rotary Pulse: Deal damage to a random enemy -> Deal damage to all enemies.
26. Uncommon Power: Distress Signal’s Block 5(8 if upgraded) -> 4 (6 if upgraded).
27. Uncommon Power: Quantum Heart’s Block 3(4 if upgraded) -> 2(3 if upgraded).
28. Uncommon Power: Upgrade Configured: Gain 1(+1 if upgraded) Strength & Dexterity -> Apply 1(+1 if upgraded) Ent to all enemies.
29. Rare Power: Transition Device after upgrading: -1 cost -> Remove Ethereal.
30. Rare Power: Quantum Form: Ethereal. At turn start, lose 1 Strength and apply 2 Ent to all enemies -> At turn start, exhaust any number of cards in your hand. Add the equal number of random cards into your hand.
31. Start Relic: Broken Transition Core’s available frequency 4 -> 3 .
32. Rare Relic: Ghost Matter: Once per combat, right click this relic to lose 20 HP and deal 63 damage to all enemies -> At turn start, exhaust 1 card. Gain energy equal to its cost and draw 1 card.
33. BOSS Relic: Ash Twin Transition Core’s available frequency 6 -> 8.

Change Description:
This update weakens a lot of Quantum cards and makes some cards more interesting. The reason of weakening Quantum cards is that the original growth curve is unreasonable. The player is too weak in the earlier stage and too strong in the later stage. This leads to the player doesn’t have to operate cards and can defeat enemies by big number, so players can’t enjoy the game very well. Besides, original upper limit cards “Quantum Storm” ”Quantum Castle” are remade, so to raising the upper limit, players need to pursue operating and the match between cards.
New defects will naturally appear after changes. Feedback is welcome.

Opdatering: 10. maj 2024 kl. 18:38

1.Fix the bug of Quantum Fluctuate's cost turns into 3 after playing.

Opdatering: 5. maj 2024 kl. 19:41

1.Now Quantum attack type cards has "Quantum Damage" tips.