Darkest Dungeon®

Darkest Dungeon®

The Uncrowned
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更新于:5 月 15 日 上午 11:08

更新于:5 月 15 日 上午 4:44

更新于:1 月 23 日 上午 4:41

Base Dmg reduced by 1
Eviscerate dmg modifier is now -20% (was -10%)
Fan of Knives dmg modifier is now -85% (was -90%)

更新于:2024 年 12 月 13 日 上午 6:51

更新于:2024 年 12 月 13 日 上午 6:21

Uncrowned 1.1

Trinket adjustments:
---------------------------
-Essence of Kingsbane
Lowered the +DMG buff to Hemo and Poisoned knife to 25% (Was 50%)

-The Deathmark
Removed the +50% dot received debuff

-The Bones
Lowered Stress when hit to 5 (was 10)


Skill Adjustments:
------------------------
Eviscerate: Dmg modifier changed to -90% (was 0% [which means unchanged dmg])

Fan of Knives: DMG modifier changed to -85% (Was -80%)

Death's Door effect: REMOVED.

Rational:
-------------
Many have debated as to how strong Uncrowned is. Balance is hard to quantify on straight numbers. Uncrowned brings unprecedented utility to round 1, and high dmg potential on rounds 2-4.

However, he also can whiff the first hit, and cripple his tempo for the rest of the fight. He also goes through a lower-powered skill period after the use of any FINISHER. Which brings his average dmg in line with vanilla heroes that compete for the Rank 1 slot.

His low HP and being nearly forced into Rank 1 are justifications to bring him into the realm of "Glass Cannon" in which I am aiming for. High burst low sustain.

I was hedging my bets on his squishyness by granting him a 1 heal on his death door entry effect. This has been removed due to outside feedback saying that its too forgiving. We shall see.

One point in which I agree with is that his trinkets are bringing his overall powerlevel out of line. Some of which, like Kingsbane, could be abused. Others, like Deathmark, made him bring TOO much utility to the team in addition to spiking his thoroughput.

The changes to his skills will bring his dmg down about 1-3 dmg from levels 3,4,5. Tiny adjustments.


Thanks for playing.




更新于:2024 年 10 月 9 日 上午 5:05

更新于:2024 年 9 月 11 日 上午 5:26

Added some cross-mod compatibility for Weaver

更新于:2024 年 9 月 11 日 上午 5:25

更新于:2024 年 8 月 8 日 上午 11:36
作者:Sherin

Added missing localization languages.

更新于:2024 年 7 月 18 日 上午 4:50

Fixed an issue with the new French locs that was causing crashes.