XCOM 2
MEC Troopers for LWOTC Redux
Affichage des entrées 31-38 sur 38
< 1  2  3  >
Mis à jour le : 7 mai 2024 à 22h33

Mis à jour le : 7 mai 2024 à 22h32

Major update: new trees for the main non-hero mec classes with significant help from Xenthalus. Also took an initial pass at XCOM decks, and also created multiple new custom abilities for them. Lots to test, I did some checks and things seemed to work, let me know if there are issues.

Mis à jour le : 5 mai 2024 à 16h51

  • Cloned Master Blaster so Kiruka's SPARK overhaul isn't a requirement for this.

Mis à jour le : 2 mai 2024 à 20h00

  • some animation stuff for Mec Templar. They aren't great, but the perks work.
  • Fixed issue where meccing soldiers purchased from the black market reset their XP to 0.

Mis à jour le : 29 avr. 2024 à 18h07

  • MEC Templar gains 2 mobility at squaddie and now has a shield ability baseline similar to the normal Templar, providing 4/8/12 ablative for a turn, and redone XCOM decks to get rid of the gremlin perks.

Mis à jour le : 28 avr. 2024 à 12h29

  • tweaked localizations slightly
  • enabled the hero mecs (Mec Reaper, Mec Trooper, Mec Templar) with new trees from Xenthalus

    The Mec Templar has a flamethrower/reactionbased tree, a psi/reactionbased tree, and a psi/tank/support tree, and can use psi amps/underlays.
    The Mec Skirmisher has a shooty tree, a melee tree, and a support tree designed for use with the SPARK Launchers.
    The Mec Reaper has an auto-sniper tree, a stealth tree, and an explosives tree.

Mis à jour le : 24 avr. 2024 à 17h32

Fixed issue with classes not actually being specced into properly

Mis à jour le : 23 avr. 2024 à 19h44

initial release