Call to Arms

Call to Arms

Call to War
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Uppdatering: 25 sep @ 10:06

Uppdatering: 3 sep @ 12:09

Uppdatering: 28 aug @ 13:41

Expanded vision details regarding soldiers and vehicles (they no longer disappear at long distances, only at very, very long distances)

Slight increase in soldier speed (+3)

Uppdatering: 21 aug @ 18:56

+ Increased speed for all soldiers
+ Slight improvement in accuracy for all units
- Now, when soldiers get tired (run out of stamina), they won’t move like turtles anymore. They will still be slower, but not at a snail’s pace.
+ Expanded vision range for all units
+ Increased weapon range for tanks

- Reduction of initial MPs for bots (they should no longer create heavy tanks in the first wave)

v- Fixed secondary weapon issue on US Abrams tanks

Modes to test:

In the mod folder, look in:
C:\Program Files (x86)\Steam\steamapps\workshop\content\302670\3225390641
There are some folders you can use to change gameplay or try the game in different ways

Uppdatering: 19 aug @ 11:41

Uppdatering: 1 jun @ 14:07

Uppdatering: 2 maj @ 20:02

Uppdatering: 27 apr @ 17:45

Uppdatering: 27 apr @ 10:11

Uppdatering: 26 apr @ 13:20

- Change to the actual difficulty of bots in CONQUEST mode: There should now be a real difference when playing against easy/normal/hard bots.

- Fixed an issue where the meters were not displayed on the pointer when manual attack mode was selected.