Call to Arms
Call to War
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Actualización: 3 NOV a las 11:55 a. m.

Actualización: 3 NOV a las 11:42 a. m.

Actualización: 3 NOV a las 9:54 a. m.

Actualización: 2 NOV a las 3:46 p. m.

Actualización: 2 NOV a las 3:10 p. m.

- Accuracy of the weaponry on the modified Chinese combat truck: It’s no longer as accurate (now just as accurate as the other combat trucks).

+ Updated description for the Chinese T4 infantry: they’re no longer “Special Marines,” they’re now “Commandos.”

- I trimmed the recently added songs; I had to do it because they were around 4 minutes long, but the game engine switched tracks after 2 minutes of playback. Unfortunately, the game engine limits me — it doesn’t let me edit when the tracks play, nor does it allow adding more songs, which would be great. But it’s just not possible…

Actualización: 2 NOV a las 10:27 a. m.

Actualización: 1 NOV a las 7:39 p. m.

Actualización: 31 OCT a las 11:47 p. m.

+ Fixed special shot for Chinese snipers (now, like the rest of the snipers, the charged shot is lethal).

+ Added a grenade-type C4 for some units. It’s a weapon meant to be used against vehicles (basically an anti-tank grenade).

- Increased reload time for the MLRS Himars (now more comparable to the Grad).

+ Changed in-game music (if you don’t like it, just delete the “music” folder inside the mod).

Actualización: 31 OCT a las 5:22 a. m.

Actualización: 29 OCT a las 12:36 p. m.

- the effectiveness of snipers has been changed; they will no longer be so invincible

+ the weaponry used by chinese and israeli soldiers has been changed

+ the ammunition shortage for some chinese tanks has been fixed

+ various changes