武装突袭3

武装突袭3

(Alpha)Pook Soviet Overhaul
正在显示第 1 - 10 项,共 11 项条目
< 1  2 >
更新于:11 月 24 日 下午 11:21
作者:GamenatorGR

Fixed incoming.sqf again after it broke due to changes in A3 engine. Now messages on editor and dedicated servers should be in the form of
Type of missile (IR, Radar, Unknown), Clock direction relative to plane, high or low, and distance
eg IR Missile, 3 O'clock, High, 4112,4 Meters

更新于:8 月 20 日 上午 6:45
作者:GamenatorGR

Removed extra config file that was forgoten in the addons folder

更新于:8 月 20 日 上午 6:26
作者:GamenatorGR

Fixed some missiles,values,and Added FIR_AMS_LITE support for fighters, helicopters and bombers(if they have transportpylons)

更新于:4 月 28 日 下午 1:10
作者:GamenatorGR

Improved Soviet AA missiles, Added data link to bombers (they now have sensors and receive data by default), fixed AA missile weapons by adding lock delay, fixed sensor readings (eg increments on radar now go from bigger to smaller)

更新于:4 月 23 日 上午 7:01
作者:GamenatorGR

Optimized the code

更新于:4 月 23 日 上午 5:01
作者:GamenatorGR

Fixed cruise missiles on bombers so they don't spin and wobble in place. Incoming.sqf now fires flares no matter cmflarelauncher or pook's special one

更新于:4 月 22 日 上午 10:34
作者:GamenatorGR

Fixed incoming.sqf it now works

更新于:2024 年 4 月 26 日 上午 10:38
作者:GamenatorGR

added keys

更新于:2024 年 4 月 17 日 上午 10:51
作者:GamenatorGR

Fixed values

更新于:2024 年 4 月 17 日 上午 9:18
作者:GamenatorGR