Rocket League

Rocket League

Tron Quidditch (Early access)
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更新于:2024 年 11 月 17 日 下午 2:58
作者:Loading...

- New Features -
Added a new custom recharge boost
Action Cam
Camera always faces towards the front of the car, but the camera moves around dynamically based on your velocity
Expect future tweaks to this code

- Misc -
Major UI updates
Updated spawn in camera for a better view during team selection
Added sounds to everything
Got rid of goal indicator, now targetted goal changes colors

- Gameplay changes -
Added many more game settings and re-organized the list
Adjusted the

更新于:2024 年 8 月 9 日 下午 2:13
作者:Loading...

- Added Features -
Added new ballcam modifiers for each player type
- Hard/impossible mode will force ball cam to look straight ahead instead of targetting the ball

- Bug fixes -
Fixed bug with ballcam

更新于:2024 年 8 月 7 日 下午 12:42
作者:Loading...

- Gameplay Changes -
Game will not automatically start. Players stay in the spawn area until host starts the game
Bludgers have a higher mass to really toss players around

- Added Features -
Choose between the 4 different houses, each with different colors and goal explosions (Color changing is broken for now)
Re-designed field to change colors based on the team's house
Added a setting to turn off quaffle catching, very difficult

- Bug fixes -
Major back-end changes to most game systems. Should fix a lot of bugs and increase game reliability

更新于:2024 年 7 月 27 日 下午 12:59
作者:Loading...

- Bug fixes -
Fixed bug where balls wouldn't spawn when loaded through workshop

更新于:2024 年 4 月 28 日 下午 11:39
作者:Loading...

Added game instructions to team selection screen
Added a description section to the host menu to give more details on settings

- Gameplay changes -
Added hard boundaries around map. If you go too far you are teleported back

- Bug fixes -
Fixed multiple bugs with spell logic, shouldn't break as often

更新于:2024 年 4 月 27 日 下午 3:27
作者:Loading...

Updates to player HUD
New spawning sequence
Added spell effect for Drop-only spell

- Gameplay changes -
Quaffle is tossed into the air on goal score
Beater ball cam is now always looking forward, not towards any specific player(Can be adjusted in settings)

- Bug fixes -
Fixed bug with HUD display settings only toggling for host

更新于:2024 年 4 月 26 日 下午 12:39
作者:Loading...

Testing new UI design
Made some changes to the targeting crosshair

- Gameplay changes -
Braking slows your car down less per second - Eventually will incorporate trigger pulled amount to have more control over braking

- Bug fixes -
Fixed bug with toggling spells
Fixed bug with triggers in freeplay/workshop
Redesigned loading process to fix multiple bugs

更新于:2024 年 4 月 25 日 下午 12:43
作者:Loading...

Slight change in spawns

- Bug fixes -
Fixed bug with toggling spells
Fixed bug with triggers in freeplay/workshop

更新于:2024 年 4 月 21 日 下午 11:15
作者:Loading...

New mechanic - Spells (Still in progress)
Beater has ability to cast spells
Added a new page in the host settings with spell modifiers

Game wont (shouldn't) end at all from a ball hitting the ground. Once time hits 0:00 it will not end until the snitch is caught
- Modifier in host settings to end on quaffle goals too
- Seems to be a few bugs with this, sometimes game still ends on it's own
Adjusted spawning logic
- Players spawn and then teleport to the field
- More changes to come

- Bug fixes -
Fixed bug with host menu occasionally staying open
Bug with shotclock displaying while disabled
Other minor bug fixz

更新于:2024 年 4 月 19 日 下午 5:07
作者:Loading...

Working on some new mechanics