Sid Meier's Civilization VI

Sid Meier's Civilization VI

Second Unique Infrastructure
Показані результати 1–10 із 21
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Оновлено: 20 січ. о 2:35

Babylonian Pardesu Historic moment image fixed

Оновлено: 19 січ. о 14:40

Fix for JNR's Theater expansion compatibility

Оновлено: 21 груд. 2024 о 8:53

Gran Colombia - Chicheria (Rework): Haciendas now receive +1 Gold and +1 Culture instead of +2 Culture
Rome - Villa Rustica (Buff): +1 Culture (requires Urbanization)

Increased compatibility with mods that rework civilizations

Оновлено: 28 серп. 2024 о 10:24

Оновлено: 27 серп. 2024 о 15:05

Fixed Mapuche bug

Оновлено: 5 серп. 2024 о 9:09

Big update, buffing a number of infrastructures (changelog available on the last page of SUI Google Document)
Added gameplay compatibility to JNR's UC mods for buildings and districts
Fixed missing Government Plaza adjacencies
Miscellaneous bug fixes

Оновлено: 25 трав. 2024 о 13:36

Update 1.2
- Gracht fix (Engineer can boost production)

Оновлено: 25 трав. 2024 о 12:50

Update 1.2
A balance, compatibility, patching update:
Fixed numerous clippings near rivers
Many structures buffed, visit the Google Docs
Fixed compatibility issue with CQUI, added full compatibility with City Lights

Оновлено: 28 квіт. 2024 о 11:05

- Added New Unique District Icons (Prophet Bridge)

Оновлено: 16 квіт. 2024 о 12:19

- Chicheria buffed
- Nesoikoi buffed
- IZ adjacency added to Gracht
- Fixed typos and Bullring - Theater Square adjacency