Sid Meier's Civilization VI

Sid Meier's Civilization VI

Second Unique Infrastructure
Ergebnisse 1–10 von 21
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Update: 20. Jan. um 2:35

Babylonian Pardesu Historic moment image fixed

Update: 19. Jan. um 14:40

Fix for JNR's Theater expansion compatibility

Update: 21. Dez. 2024 um 8:53

Gran Colombia - Chicheria (Rework): Haciendas now receive +1 Gold and +1 Culture instead of +2 Culture
Rome - Villa Rustica (Buff): +1 Culture (requires Urbanization)

Increased compatibility with mods that rework civilizations

Update: 28. Aug. 2024 um 10:24

Update: 27. Aug. 2024 um 15:05

Fixed Mapuche bug

Update: 5. Aug. 2024 um 9:09

Big update, buffing a number of infrastructures (changelog available on the last page of SUI Google Document)
Added gameplay compatibility to JNR's UC mods for buildings and districts
Fixed missing Government Plaza adjacencies
Miscellaneous bug fixes

Update: 25. Mai 2024 um 13:36

Update 1.2
- Gracht fix (Engineer can boost production)

Update: 25. Mai 2024 um 12:50

Update 1.2
A balance, compatibility, patching update:
Fixed numerous clippings near rivers
Many structures buffed, visit the Google Docs
Fixed compatibility issue with CQUI, added full compatibility with City Lights

Update: 28. Apr. 2024 um 11:05

- Added New Unique District Icons (Prophet Bridge)

Update: 16. Apr. 2024 um 12:19

- Chicheria buffed
- Nesoikoi buffed
- IZ adjacency added to Gracht
- Fixed typos and Bullring - Theater Square adjacency