Project Zomboid

Project Zomboid

Susceptible [Overhaul]
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Aggiornamento: 14 ott 2024, 9:33



Update 1.3.0

New compatibility:
  • Bandits: humans from Bandits (technically zombies) should now be ignored in the calculation of infection from the airborne virus

Aggiornamento: 13 ott 2024, 8:29



Update 1.2.28

New compatibility:

Aggiornamento: 12 ott 2024, 9:26



Update 1.2.27

New compatibility:

Aggiornamento: 6 set 2024, 13:31



Update 1.2.26

New compatibility:

Aggiornamento: 3 set 2024, 7:51



Update 1.2.25

New compatibility:

Aggiornamento: 27 ago 2024, 12:39



Update 1.2.24

New compatibility:

Aggiornamento: 20 ago 2024, 14:32



Update 1.2.23

New compatibility:

Aggiornamento: 19 ago 2024, 15:50



Update 1.2.22

New compatibility:

Aggiornamento: 7 ago 2024, 15:09



Update 1.2.21

Fixed compatibility:
  • New Horizon Uniforms. They tried to make their own compatibility but just typed some random shit in a lua file and ended up making it incompatible, didn't even test it and I end up having to fix their shit with a unique patch.

    Already spawned masks will have a massive durability for their filters. Newly spawned masks won't have this issue

Aggiornamento: 7 ago 2024, 12:23



Update 1.2.20

Changed:
  • Every custom sandbox options (hard breating, natural drain) are now set to false by default