Cities: Skylines

Cities: Skylines

First Person Camera - Continued v3.1.7 (STABLE)
Viser 21-30 af 45 forekomster
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Opdatering: 30. sep. 2024 kl. 8:20

Hotfix

Opdatering: 30. sep. 2024 kl. 0:56

[v3.0.2]

  • Further fixes for compatibility issues with “Dynamic Resolution”
  • Fix occasional non-functionality issue in Walk-Through mode
  • Fix UX for "Movement/Offset speed" and "Speed-up factor for movement/offset" adjustments
  • Optimize camera position updates
  • Optimize UI toggling
  • Optimize the “LOD Optimization” feature
  • Add detection for game's free camera (You cannot start Free-camera mode at the same time when the former is enabled from now on)

Opdatering: 21. sep. 2024 kl. 23:18

[v3.0.1-hotfix-3]

  • Fix compatibility issues with "Dynamic Resolution"
  • Fix the issue of inaccurate time measurement in Walk-Through mode

Opdatering: 21. sep. 2024 kl. 17:21

[v3.0.1-hotfix-2]

  • Fix UUI button not registering @tfg
  • Try to fix info panel stack overflow error @tfg
  • Fix “FishingBoat” not being filtered on Walk-Through mode @tfg
  • Optimize the experience during transitions
  • Optimize code

Opdatering: 21. sep. 2024 kl. 3:53

[v3.0.1-hotfix-1]
Fix potential UI toggling issues

Opdatering: 20. sep. 2024 kl. 21:14

[v3.0.1]

  • Fix issues in Follow mode when following citizens:
    • Fix the game not responding if the citizen becomes invalid
    • Fix the info panel not displaying details about the citizen when they enter a vehicle
    • Fix the camera going underground when the citizen is on narrow roads @tfg
  • Fix an issue with the auto moving feature in Free-Camera mode @Kagami
  • Fix potential UI toggling issues @BlitzercupGaming
  • Fix an issue where citizens could not be followed in Walk-Through mode
  • Fix NRE error caused when follow button is not registered
  • Optimize the mod checking method
  • Optimize camera position updates
  • Optimize camera offset settings, synchronize and save
  • Add mod conflict detection @JR896
  • Add TLM support (obtaining station names)
  • Provide more detailed citizen status
  • Update translations

Opdatering: 7. sep. 2024 kl. 4:30

[v3.0.0-hotfix]

  • Fix an issue where the camera could not go underground in Follow mode
  • Fix an occasional issue where geo information isn't showed in the info panel in Free-Camera mode
  • Fix camera offset not being applied correctly
  • Fix depth of field setting not working in certain cases
  • Fix NRE error when reloading
  • Optimized camera performance

Opdatering: 31. aug. 2024 kl. 16:27

Roll back.The new version will be uploaded after the fix

Opdatering: 30. aug. 2024 kl. 23:45

[v3.0.0]

A new major release, with large refactoring aimed at adapting more thoroughly to the current version of the game
  • New mod settings and main panel rewritten through AlgernonCommons[github.com] library!
  • The xml file for saving settings has been moved to the "%LocalAppdata%\Colossal Order\Cities_Skylines" directory.
    (The settings of the old version mod are not compatible with the new version, so your settings will be reset.)
  • Mod's logs are no longer logged to a separate file, but in the game log "... \Cities_Skylines\Cities_Data\output_log.txt" file.
  • The “Look Ahead” function has been removed, as it no longer seems to work properly.

Opdatering: 10. aug. 2024 kl. 5:56

[v2.4.1]

  • Add UUI [http//%3D+https]support
  • Add "Shadows distance optimization" feature (disabled by default)
  • Adjust the parameters of "LOD optimization"
  • Fix an issue of reading the camera offset config (Thanks @ Kagami !)
  • Update translations