Total War: ATTILA

Total War: ATTILA

Bellum Civile Aliud pack
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更新于:10 月 4 日 上午 5:16
作者:Mady

Version: 0.7.032 (2024.X.04)

MAJOR CHANGES:

In the Aliud Bellum Civile and Aliud Bellum Civile Orthodox Divide assemblies of mod.

Global changes to AI strategic behavior and diplomacy.

Details on the mod page https://imtw.org/topic/58523-bellum-civile/
and in the manual.

更新于:2024 年 11 月 16 日 上午 1:40
作者:Mady

更新于:2024 年 5 月 4 日 上午 4:44
作者:Mady

更新于:2024 年 4 月 6 日 上午 4:21
作者:Mady

Version: 0.7.01 (2024.IV.06)

Some changes:
In the Aliud Bellum Civile and ABC Orthtodox Divide assemblies:

Siege field weapons (Onagers, Large onagers).
Global reduction of weapons of mass destruction. All onagers are limited (small - 4 per faction, large - 2). The chance of capturing artillery in battle has been reduced to 10%.
Bastion onagers (standing on the walls in Cities) have been strengthened: ammo capacity, damage.
Food for army.
Comrade Abror's mod for food consumption for armies has been integrated. One unit - one unit of food.
Tactical maps of settlements.
The vanilla system of tactical city\town maps has been temporarily returned. If a faction rebuilds a captured settlement into its own type of city/town, then the tactical map in battle will correspond to the faction’s culture, regardless of whether the faction rebuilds the city/town into the Default or Assimil (Metropolian) type.
The changes only affect the map in battle. Building assimilation system in cities was left.
Unit recruit.
The system of number of recruited units per turn in one Province has continued to be reduced. Factions start with 2 units/move in Prova. Further, a slight increase, depending on the development of technology, some buildings, characters.

Happy Campaigns everyone!

更新于:2024 年 3 月 10 日 上午 7:19
作者:Mady

更新于:2024 年 3 月 10 日 上午 6:11
作者:Mady