Stellaris

Stellaris

More Specialized Zones
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更新于:6 月 16 日 上午 11:41

v2.3
  • Removed Biotrophy Zone (added in base game)
  • Updated to Utilize Zone Sets, removing the need to overwrite vanilla files and making compatibility simpler
  • Reorganized Inline Scripts for my own sanity
  • Doubled Jobs from zones (in line with vanilla changes)
  • Increased Negative Housing from zones (also in line with vanilla changes)

更新于:5 月 18 日 下午 6:18

v2.2
  • Added In-Built Compatibility with BPV More Building Slots
  • Added Machine-Translated Localization
  • Fixed Some Spelling Errors

更新于:5 月 15 日 下午 12:01

v2.1
  • Added Biotrophy Zone

更新于:5 月 14 日 下午 3:44

Updated to Stellaris 4.0.*

v2.0
  • Removed Research, Trade, and Military Arcologies as they were no longer needed with 4.0
  • Added Mineral, Energy, and Food Zones for Ecumenopoli
  • Added Healthcare and Entertainment Zones using Vanilla Jobs
  • Added Diplomatic Zone using new Delegate Job
  • Added Propaganda Zone using new Propagandist Job
  • Added support for Hive/Machine Worlds and Ringworlds
  • Renamed to More Specialized Zones

更新于:2024 年 11 月 9 日 上午 10:50

Updated to v3.14.*

Virtuality traditions give extra clerk and researcher jobs for their respective districts.

更新于:2024 年 9 月 24 日 下午 1:52

Updated to v3.13.*

更新于:2024 年 5 月 8 日 下午 6:32

v1.2
  • Removed some old code that snuck into the previous release

更新于:2024 年 5 月 7 日 上午 9:24

v1.2
  • Updated for Stellaris v3.12

更新于:2024 年 3 月 9 日 下午 11:35

v1.2
(I forgot to change the version)
  • Added in-built compatibility with PD (+ More Arcologies) and Real Space New Arcologies.
  • Slightly reworked colony designation weights so that it is a bit better at selecting the correct designation when you finish an Ecumenopolis instead of just selecting the mixed Ecumenopolis designation.

更新于:2024 年 3 月 6 日 上午 8:35

v1.1
Updated mixed Ecumenopolis designation automation to construct proper buildings.
  • Removed Food Processing building
  • Added Unity Monument buildings