Sid Meier's Civilization VI

Sid Meier's Civilization VI

Barbarian Free Cities
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Opdatering: 28. mar. 2024 kl. 15:46

1.0.3

* Last release left several debug print commands in lua, removing them

Opdatering: 28. mar. 2024 kl. 11:45

1.0.2

* Correct .modinfo file so that the Better Barbarians mode version of the lua file is utilized

Opdatering: 5. mar. 2024 kl. 5:45

1.0.1

* Correct mod reference to Nere's Better Barbarian Clans mode in project description

Opdatering: 5. mar. 2024 kl. 5:36

1.0.0

* Convert Barbarian Clan into a Free City whenever the UI detects one at least 10 points from converting to a City-State
* New Free City has population equal to the current Era
* Increases the Conversion Point requirement by 10 to compensate
* Hides the difference in the UI so that it appears seamless
* Update in-game text accordingly
* Add notification