tModLoader
Calamity Overhaul
163개 중 61~70개 표시 중
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업데이트: 2025년 2월 1일 오전 3시 48분
작성자: HoCha113

v0.6.0.1.1

1.Changed the mod's icon.
2.Changed the texture of the mod's mini-tag.
3.Optimized the combat experience with the mechanical boss.
4.The mechanical boss will use new textures.
5.The Omega synthesis UI will use new textures.
6.Reworked the Omega preview UI, adding a preview sidebar to the synthesis interface. Its internal storage space will be independent, unlike the previous shared storage for all crafting stations.
7.Right-clicking the Dark Matter Ball while holding an item will store the item inside.
8.Significantly optimized the performance of the Universal Greed Pickaxe in multiplayer mode. Now, right-clicking for large-scale block clearing will run smoothly and sync in multiplayer.
9.Removed all dungeon items. Now, after disabling the Weapon Overhaul, the search bar won't be polluted by dungeon items.
10.Optimized the homing AI for Baleful Harvester's projectile, which will no longer stick to the same target and stop rotating, preventing awkward visual glitches.
11.Reworked the attack for Stellar Striker.
12.Reworked the Sausage Maker.
13.Reworked the Vulcanite Lance.
14.Reworked the Starnight Lance.
15.Reworked the projectile AI for Submarine Shocker.
16.Reworked the Mirror Blade.
17.Reworked the Banshee's Claw.
18.Reworked the Hellion Flower Spear.
19.Reworked the Star Fuly.
20.Reworked the Eviscerator.
21.Optimized the user experience for The Enforcer.
22.Optimized the user experience for Wind Blade.
23.Optimized the user experience for Absolute Zero.
24.Added the weapon Wasteland Fang.
25.Added the weapon Sand Dagger.
26.Added the weapon Seasonal Kunai.
27.Added the weapon Wraith Kunai.
28.Added the weapon Weaver Grievances.
29.Added the accessory Justice Unveiled.
30.Corrected the magazine bullet reading settings, bullets are now FIFO (First In, First Out), not LIFO (Last In, First Out).
31.Reworked the magazine system.
32.Reworked the magazine UI.
33.Added dynamic bowstring animation for all bows.
34.Legendary weapons will no longer lose their level upon world change. They will retain their highest level record and follow the player.
35.The poison mist for the Dragon's Scale Greatsword will use new textures.
36.The Barren Bow will use new textures.
37.The ghost of Fates Reveal will use new textures.
38.The texture of the Warrior's Ice Scythe has been changed to make it more refined.
39.The charge UI for the Terror Blade and Banshee Hook will use new textures.
40.Added crafting conversion for class badges.
41.Added crafting conversion for gems.
42.The merchant will sell Wormhole Potions in multiplayer mode, sell Remembrance Potions after defeating Eye of Cthulhu, and sell Return Potions after defeating the Flesh Wall.
43.The tailor will sell Handmade Dolls.
44.Fixed the reloading misalignment issue with Avalanche M60.
45.Fixed the handheld animation issue for ammo boxes not adapting to gravity flip.
46.Fixed the issue where the Elysium Sky Cannon wouldn't convert rockets into Holy Fire Rockets.
47.Fixed the issue where firearm damage wasn't calculated based on the magazine's ammo content.
48.Fixed the issue where ranged weapons weren't affected by attack speed bonuses.
49.Fixed the issue where the Umbral Fire debuff wasn't properly dealing damage to entities.
50.Fixed the issue where spear throw sound effects were playing twice.
51.Snowblindness will now be crafted using Avalanche M60 instead of Snow Quay MK2.
52.Removed the rework for Purifying Fury.
53.Removed the rework for the Frostbite Blade.
54.Removed the rework for the Glorious Divine Stream Cannon.
55.Removed the reworks for the Wilted Spreader, Bloodblight Furnace, Elemental Injector, Chaos Breath, Shadowstream Injector, Terra Flamethrower, and Spark Injector.
56.Removed the setting where the Jungle Dragon generated a Golden Shrine Statue after being defeated in the Zenith world.
57.Removed the animation effects when holding the Phantom Fire Bow as it wasn't a good idea.
58.Removed the attack rework for Phangasm, as it wasn't fun.
59.Removed the attack rework for Planetary Annihilation, as it wasn't fun.
60.Removed the modification for Lunar Radiance.
61.Removed the experimental configuration for Weapon Adaptive Lighting.
62.Removed the experimental configuration for Weapon Adaptive Scaling.
63.Removed the Death Reaper Scythe.
64.Changed the main menu text to white instead of the previous non-pure color.
65.Created a new interactive UI for the Dark Matter Compressor.
66.Firearms will now properly show an empty chamber alert when manually reloading in empty magazine condition.
67.Corrected the internal name of the Spear of Longinus.
68.Corrected the internal name of the Neutronium Ingots.
69.Further optimized compatibility between the Infinite Ammo mod and the magazine system. For better experience, consider adjusting the magazine settings in mods like LuiAFK.
70.The Blaze Scimitar will now be obtainable from the Desert Plague Worm's treasure bag.
71.Added localization for Orderbringer and Greatsword of Judgement, replacing the previous incorrect vanilla text.
72.Adjusted the visual effects for Orderbringer.
73.Tungsten Bullets will have new projectile effects.
74.Optimized the handheld animations for most firearms and crossbows.
75.The Overhaul BibleBook can now only be crafted at a workbench, rather than being crafted bare-handed.
76.Item tooltips will no longer display "no recoil" unless the weapon has recoil greater than 0.
77.Added special artwork items that drop as unique loot.
78.Optimized the user experience for Devil's Devastation.
79.Increased the max stack size of Blood Tears to 64.
80.Increased the max stack size of all special ammo boxes to 64.
81.Added a 'Hide' option for the Murasama UI style.
82.Fixed the issue where original items might not display textures in the Omega Synthesis Table.
83.Reduced the firepower of Air Spinner.
84.The damage of Submarine Shocker's panel has been reduced from 90 to 80.
85.The Burning Sky can now be affected by attack speed bonuses and its use animation has been optimized.
86.Optimized the user experience for Ultimus Cleaver.
87.The Mutilator now triggers the Red Heart effect on critical hits, but it is limited by life steal cooldown.
88.Significantly reduced the number of projectiles for Earth.
89.Removed the attack rework for Svantechnical as it wasn't fun, and increased its magazine capacity from 280 to 880.
90.Slightly increased the knockback of the Barren Bow, but removed its lightning-based knockback.
91.Changed the projectile texture for Baleful Harvester.
92. The Dark Sphere will use a better UI to display its contents, and its contents will be archived
93. Slightly increased attack speed on all spear weapons
94. In Death Mode, players will not be able to use magic conch or Demon Conch when being targeted by a boss-level creature
95. The recoil setting of the firearm is changed to default off

업데이트: 2025년 1월 14일 오전 8시 49분
작성자: HoCha113

v0.5.0.2.8

Hotfix
Fixes for Issues Reported by Players:

1. Fixed the issue where the visual effect animation of Winter Divinity was not compatible with gravity inversion.
2. Fixed the issue where bow holding animations were not compatible with gravity inversion.
3. Fixed an issue where the Coin Gun could not reload properly after Better Experience was loaded.
4. Adjusted the hitboxes for the slashing attacks of Phantom Murasama.

업데이트: 2025년 1월 11일 오전 12시 12분
작성자: HoCha113

v0.5.0.2.7

Hotfix

1. Fixed an issue where Skeletron Prime would leave the battle immediately after being summoned in some cases
2. Adjust the recipe of some items based on player feedback

업데이트: 2025년 1월 1일 오전 8시 26분
작성자: HoCha113

v0.5.0.2.6

Hotfix

Add a unique "out of ammo" prompt for the Coin Gun.

업데이트: 2024년 12월 25일 오전 10시 41분
작성자: HoCha113

v0.5.0.2.5

Hotfix

Fixed an issue where Tyranny from player feedback could not be synthesized

업데이트: 2024년 12월 22일 오전 10시 06분
작성자: HoCha113

v0.5.0.2.4

Hotfix

업데이트: 2024년 12월 22일 오전 9시 38분
작성자: HoCha113

v0.5.0.2.3

Hotfix

업데이트: 2024년 12월 6일 오전 4시 44분
작성자: HoCha113

v0.5.0.2.2
1.In multiplayer mode, the Omega Synthesis interface will now synchronize operation results in real time between players.
2.Optimized the effects of time stop and entity freezing.
3.Further reworked the Evil Reaper.
4.Redesigned the Stellar Fury, Seed Scimitar, Space Gun, and High-Temperature Heat Gun.
5.Removed the tidal effect caused by black hole explosions when mining Endless Bars.
6.The Virtual Particle series now features new textures.
7.Updated textures for some particle effects.
8.Improved the scaling effects of item icons in the Overhaul Codex and other mod UIs.
9.Added directional crimson glow effects to the Crimson Altar.
10.Optimized the usage animations of the Astral Impact Cannon, Gray Impact Gun, Orange Impact Gun, and Sniper Rifle.
11.If the Ghostly Muramasa's ultimate technique is not unlocked, the stance gauge will no longer flash with animations when fully charged.

업데이트: 2024년 12월 2일 오전 5시 12분
작성자: HoCha113

v0.5.0.2.1
1.Removed the "Add Extras Content" setting; its effects are now always enabled by default.
2.Removed the "Reset Item Reminder" setting.
3.Optimized generic action modifications for wooden and mineral swords.
4.Improved generic action modifications for light sabers.
5.Reintroduced the *Infinite Toilet* into the game with enhanced effects.
6.Optimized the rendering effects for certain high-tier item names.
7.Enhanced the usage animations for the Flare Gun, Coral Cannon, Septic Skewer, Fungicide, Life-Ender Gun, Handguns, and Nail Gun.
8.Simplified crafting recipes for the neutron star weapon series.
9.Renamed *Dense Neutron Star Ingot* to *Neutron Star Ingot*.
10.Adjusted handgun animations to support gravity inversion effects.
11.Improved multiplayer mode experience by reducing potential network lag and latency.
12.The toggle for the magazine system now takes immediate effect on firearms within the world, eliminating the need to re-enter the world to apply changes and avoiding strange scenarios.
13.Improved the continuity of automatic reloading, the fluidity of firearm actions, and the overall smoothness, reducing the feeling of clunkiness.
14.Fixed an issue where the coin-tossing skill of *Midas Prime* and *Colt Revolver* would overwrite the magazine UI's right-click interaction, preventing the manual unloading of magazines.
15.The SHPC will no longer decompose into Mythril Bars or Orichalcum Bars during twilight decomposition.
16.Adjusted the projectile tracking path of the *Solstice Claymore* to be more natural, with slightly increased tracking range.
17.Optimized the swing animations for certain claymore-type weapons.
18.Increased the base stats of the *Rebel Blade* from 186 to 286.
19.If the Flare Gun is loaded with signal flares, its holding animation will feature particle effects and dynamic lighting, applied to its upgraded versions as well.
20.The *Murasama's* normal slashes now have end lag; the attack animation must complete at least one slash before interruption, preventing absurd situations caused by rapid clicking.
21.Removed the immunity to all debuffs for mechanical bosses during chaotic battles.
22.The pages of the *Overhaul Bible* can now be repositioned by long-pressing.
23.Enhanced error handling mechanisms for the magic storage system.
24.Significantly reduced the deployment time for specialized ammo boxes, simplified their crafting recipes, and improved their placement animations to prevent floating off the ground.
25.If no firearm is equipped, right-clicking can now pick up deployed specialized ammo boxes. Firearms using special ammunition will now receive corresponding ammo types instead of default bullets or rockets.
26.Improved the duplication effect of *The Dark Master*.
27.The *Murasama's* knockback strength now scales with its growth progress rather than maintaining a consistently high knockback value.
28.Redesigned the *Reaper Scythe*, *Frost Scythe*, *Short Sabre*, and *Exotic Sabre*.
29.Added a new rogue weapon: *Reaper's Flying Scythe*.
30.The *Omega Substance Polymerizer* will now feature an outline glow when hovered over with the cursor, emphasizing its right-click interaction capability (Seriously, how do people not realize this is interactable?).
31.Removed the Blossom Flux's left-click charging acceleration and injury flight reset mechanics; its fastest usage time was adjusted back from 5 to 4. Additionally, its life-leaf arrow tracking ability was removed.
32.Redesigned the SHPC's left-click phase explosion effect, with the blast radius now scaling with its growth progress.
33. Neutron star Ingot can now be placed
34. Debug messages will no longer pop up after entering the world, such as showing the number of reworked items, unless the player character uses the developer name

업데이트: 2024년 11월 14일 오전 2시 48분
작성자: HoCha113

v0.5.0.1.9

1. The Omega Substance Polymerizer will have independent item storage and archival space, functioning similarly to a chest. If mined, it will drop the items stored in its UI. with its tile placement preview now appearing more accurate, eliminating misalignment issues.
2. Fixed an issue where the Destroyer’s probe rain would also kill the player’s summons or turrets. The number of projectiles in the probe rain has been reduced.
3. If the Spectral Muramasa UI is on the right side (default position), it will now be compatible with the event progress bar and Boss health bar UI to prevent overlap.
4. Fixed an issue where the Blood Altar’s opening and closing effects would not trigger correctly when multiple altars are on the map.
5. In the Zenith World, defeating the Mechanical Medusa will now count as the player having defeated all mechanical bosses (only applies if AI modifications are enabled).
6. Fixed an issue where some treasure bags were incorrectly marked as overhaul items.
7. Fixed an issue where the English localization of Dawnshatter Azure was outdated.
8. Fixed an issue where disabling the magazine system on the Coral Cannon could lead to unusual behavior.