Shotgun King: The Final Checkmate

Shotgun King: The Final Checkmate

Glacies' Collection
目前顯示第 1-10 項,共 49 項
< 1  2  3  4  5 >
更新:8 月 31 日 @ 上午 9:53

imported new stuff
fixed a bug related to selectCard/selectPiece

更新:8 月 11 日 @ 下午 2:59

Fixed some typo and bugs
Added a few examples

New condition:
_ifEqual_

更新:8 月 9 日 @ 下午 3:03

Added more explanation on certain concepts
Added many built-in arguments

New trigger:
delayed_
rclick_

New command:
_ammobox
_burn

New condition & control:
_ifGreater_ / _ifLower_
_setValue_

更新:6 月 29 日 @ 下午 3:09

fixed a minor bug
added sfx for _replace

更新:6 月 21 日 @ 下午 6:11

更新:5 月 18 日 @ 上午 6:17

forgot to turn off some debugging codes

更新:5 月 17 日 @ 下午 12:38

b_gamble now stacks damage instead of replacing

fixed a crash when certain cards appear

更新:3 月 13 日 @ 下午 12:05

Fixed grenades crashing the game when there has been another grenade thrown into the moat

更新:3 月 6 日 @ 下午 3:08

Added description of argument `args` to the manual

greneff_ is now applied before the damage (grenxpl_ is still applied after the damage is done)

Bugs fixed:
greneff_ didn't share the argument space
bundle commands didn't share the argument space correectly under some situations

New effects:
grenade_sticky
grenade_throwpower

更新:3 月 3 日 @ 上午 10:26

All commands automatically get an argument "args" that refers to the argument space i.e. the table of arguments that have been passed
e.g. _if_args_p_ means if there is an argument p in the argument space

Fixed the bug of some commands using wrong arguments