Garry's Mod

Garry's Mod

"Realistic" Blood Overhaul
正在显示第 1 - 10 项,共 10 项条目
更新于:2024 年 2 月 6 日 下午 2:24
作者:empathogens

- Changed bullet wounds to 1024x1024 resolution, also tried to make them more realistic.

更新于:2024 年 2 月 3 日 下午 6:40
作者:empathogens

- Added 5 blood pools

更新于:2024 年 2 月 2 日 下午 3:59
作者:empathogens

- Fixed blood decals being large making them way more unrealistic,

- Implemented a simple blood pool system, only one texture for now.

更新于:2024 年 2 月 2 日 上午 8:48
作者:empathogens

- Fixed "attempt to index global 'Hook' (a nil value) lua error, thanks to Goaty for letting me know


更新于:2024 年 1 月 31 日 下午 3:24
作者:empathogens

- Changed blood decals to (almost) final ones

- Replaced one bullet wound to a higher quality texture

更新于:2024 年 1 月 30 日 下午 3:49
作者:empathogens

- Replaced all blood decals including bullet wounds to semi-final ones

- Blood textures being completely black in the darkness fixed

- Temporarily disabled blood pools

- Textures now have normal maps which are also temporarily disabled as they're not working

- About half of the rework done

更新于:2024 年 1 月 29 日 下午 4:06
作者:empathogens

- Rework in Progress

- Replaced all textures with 6 better, but still placeholder ones,

- Blood decals are now 1024x1024, bullet wound textures are left untouched (for now),

- Added bloodpools (broken at the moment),

- Blood decals are now way more variable in size,

- Removed not working normal textures of blood decals and bullet wounds, making the file size go from 165MB to 38MB

- Blood textures are currently using $lightmappedgeneric shader which makes them go basically black in a dark room. Will be changed after i create the actual good looking blood textures

更新于:2024 年 1 月 27 日 上午 10:35
作者:empathogens

- Fixed Bullet Wounds Multiplying Because Of Low Resolution Texture

更新于:2024 年 1 月 27 日 上午 7:28
作者:empathogens

- Added lua based blood particles (buggy)

- Fixed wounds fading while a flashlight is shined on them

更新于:2024 年 1 月 26 日 下午 4:58
作者:empathogens