VTOL VR
EF24 PvE Airspace Denial (Testing on hold)
Se afișează 21-30 din 41 intrări
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Actualizare: 19 ian. 2024 @ 23:45

even more work on player count tracking, this round of changes might fix it. carrier still not moving right, should be fixed now. tried to fix last group not behaving correctly. hopefully fixed now.

Actualizare: 19 ian. 2024 @ 22:12

Actualizare: 19 ian. 2024 @ 22:04

hostile aircraft will now deploy 1x missle per target on normal mode, and 2x missles per target on hard mode. reduced all team A factory poi defences

Actualizare: 19 ian. 2024 @ 21:48

Actualizare: 19 ian. 2024 @ 17:00

lowered bombers carpet bomb run down to 1000alt (agl). wind was causing all bombs to drift way off target at higher alt. more work on player count tracking, the struggle is real.

Actualizare: 19 ian. 2024 @ 16:03

Actualizare: 19 ian. 2024 @ 16:02

Actualizare: 19 ian. 2024 @ 15:55

Actualizare: 19 ian. 2024 @ 13:37

Actualizare: 19 ian. 2024 @ 13:35

added a red flare at the fob for when players are landed and ready for take off so players can see wind prior to takeoff. still working on live player count tracking for normal/hard mode. adjusted obj to remove themselves from player's obj list after complete (hopefully)