Total War: WARHAMMER III

Total War: WARHAMMER III

Cho's Improved Faction & Legendary Lord Flavor
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Uppdatering: 22 jan, 2024 @ 10:43

Uppdatering: 21 jan, 2024 @ 15:43

Uppdatering: 21 jan, 2024 @ 12:26

Mod changes for this update=

Faction effects:
Kislev
The Ice Court; added "Increased target range for overcast lore of Tempest and Ice spells".

Khorne
Exiles of Khorne; added passive ability "Foreboding Ignition" for all characters.

LL effect:
Tsarina Katarin; added active ability "Storm of Ice" a bound vortex spell.

Uppdatering: 20 jan, 2024 @ 11:52

Mod changes for this update:

Beastmen=

Faction effects:
Slaughterhorn Tribe; replaced "Weapon Strenght for Doombull Lords" effect with "Passive ability Goregreed for Doombull Lords".


Lord effects:
Khazrak the One-Eye; replaced "Infantry Speed" effect with "Recruitment Duration -1 turn for Bestigor units".

High Elves=

Faction effects:
Eataine; added "Influence cost -20%" effect.
Order of Loremasters; added "Barrier +400 HP for Phoenix units.

Averlon; replaced Ability "Volley of Kurneous" with "Bound spell Shield of Thorns" for Handmaiden heroes.

Lord effects:
Teclis; removed effect "Barrier hp for Swordmaster units"

Uppdatering: 19 jan, 2024 @ 13:04

Uppdatering: 17 jan, 2024 @ 11:51

Update for additional effects and changes to Dwarfs, Empire, Cathay and Greenskins faction effects and LL starting traits.

Uppdatering: 15 jan, 2024 @ 10:51

Update to fix issues with targeting some abilities due to incorrect IDs.

Uppdatering: 14 jan, 2024 @ 10:34

Uppdatering: 13 jan, 2024 @ 12:42

Major update, change notes to come.

Uppdatering: 9 jan, 2024 @ 16:28

Update for adding an initial trait to the Green Knight, making him more up to par with other Ledgendary heroes.