Starbound
Lamia Overhaul Attempt
Mostrando 1-10 de 13 aportaciones
< 1  2 >
Actualización: 27 OCT a las 4:16

Fixed issue with flag recipe not automatically unlocking.

Added a few more hairstyles.

Added more scale/hair colors.

Modified body sprite a tiny bit and changed clothes to fit.

Changed captain's chair sprite and modified sit position.

Actualización: 24 OCT a las 19:33

Changed how the vertical heat lamp is patched and changes the names of the wall mounted ones.

Added a hammock bed for them, replacing their placeholder bed.

Modified the tenant patch.

Actualización: 18 OCT a las 4:50

Lunge effect is now slightly easier to trigger.

Poisoned stone spears now hunt, just like ordinary stone spears.

Added blue stims to Lamia ship locker, in case you find the lunar mission to be annoying with the low jump height. Also added 4 water bottles because I wanted to.

Actualización: 10 OCT a las 0:15

Teleportation and mech deployment sprites changed.

Replaced ship's nuu booster flames with new lamia ones.

Replaced ship's hylotl portholes with new lamia ones.

Changed flag description.

Changed armor sets 1 through 4 because I didn't like how goofy the old ones were. 5 through 6 are untouched because I ran out of steam.

Modified NPC armor sets because of the above. ^

Actualización: 8 OCT a las 11:45

Fixed MPI error issue

Actualización: 6 OCT a las 20:36

Fixed lamia guard tenant issue using the wrong guard type.

Made the vertical lamp version also have the little sliding rail.

Other stuff I forgot to write down (so it probably wasn't important.)

Actualización: 6 OCT a las 1:37

Fixed full belly venom production teleport cheese.

Added a tiny village type dungeon for them. Also made it show up on MPI.

Villagers and village guards are no longer default, and have their own gear and clothes.

Added a test patch that checks if you have "Interactable Apex Pods" installed, and if so, slightly changes them so lamia tails don't hang out the back awkwardly.

Small changes to tenants.

Added lamia bandits in encounter dungeons.

Added some more dialog stuff.

Tiny color change to mouth in emotes.

Added a leg slot chainmail cosmetic item that can be crafted at the spinning wheel. It provides no benefit other than looking less ugly than the actual leg armor.

Actualización: 10 ABR a las 23:14

lamp now gives blueprint for horizontal variant when picked up, before I accidentally made it give the wrong blueprint.

Both original and horizontal lamp variants have had their sound effects changed.

Made lunge timing stricter to lower chances of midair directional change funny business.

Added poisoned spears which you can craft 3 of at hand with 1 venom sample and 3 hunting spears. They are only craftable by lamias and players with admin status currently to prevent crafting bloat.

Actualización: 9 ENE a las 13:48

Species "groundForce" increased from default 250 to 300

Species is now immune to certain effects in Maple32, but should still work fine without M32 so long as you have an alternative ship mod.

Fixed a bug where the snakestrike buckler is invisible when not using M32

Actualización: 27 ABR 2024 a las 17:16

Fixed protectorate locker patch to work perfectly