Natural Selection 2

Natural Selection 2

Modular Exosuits Beta (DEV)
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Opdatering: 13. apr. 2024 kl. 9:11

Updated

Opdatering: 13. apr. 2024 kl. 9:06

- Plasma direct damage gets blocked by boneshield.

Opdatering: 13. apr. 2024 kl. 6:23

- Fixed spec ammo color bug.

Opdatering: 12. apr. 2024 kl. 14:45

- Disabled shield and squad abilities for playtesting
- Increased railgun damage from 40/50 to 45/70

Opdatering: 6. apr. 2024 kl. 6:52

Plasma Launcher:
-Projectile speeds increased from 6.5/4/1.5 m/s to 8.5/5.5/2.5 m/s (this should improve usability and prevent you from -running into your own shots)
-Projectile direct damage range increased from 30/40 to 40/50
-Bug Fix: Plasma Launcher arm now works with ExoVariantMixin (no more console spam due to exo skins).
-Bug Fix: Projectile controller for plasma launcher now properly separated from the original projectile controller class (no more super speed bilebomb and spit).

Railgun:
-Projectile damage range increased from 30/40 to 40/50
-Bug Fix: Damage falloff removed for railgun. Range is still capped at 30 m!

Opdatering: 23. mar. 2024 kl. 2:34

Integration of Plasma Launcher into modular exosuit mod.

Opdatering: 5. mar. 2024 kl. 13:48

bugfix

Opdatering: 5. mar. 2024 kl. 8:53

Plinko Railgun Implementation

Opdatering: 9. feb. 2024 kl. 11:33

- shield stuff
- changed exo kMaxSpeed to 5.5

Opdatering: 4. feb. 2024 kl. 5:00

- add shield - alpha