MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

YetAnotherRevampedQuirksEquipment
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更新于:2024 年 4 月 28 日 上午 3:47
作者:LittleTex2112

Changelog: Release 2.8.5

Bug Fixes:
Wolverine WVR-6R Faction quirk set to MERC. Technically it makes sense that this variant would be set to FWL, but there isn't an early MERC variant

Mod Changes: (Includes any changes or new Equipment/Quirks)
Adjusted Wolverine II quirks. Mostly just simplified the quirks and replaced some of it with a jam reduction chance of -15%.
Daggerman no longer applies the Sucker-Punch quirk to all variants. All Daggerman instead have an additional quirk tuned via the variant's loadout.
Glass Cannon quirks separated into buffs and debuffs

Overhauled the Obsolete quirk. Fusion between the different versions seen in different mods.

Added MML Platform, SNPPC Platform and Heavy Gauss Platform

Updated VND-6L to have Liao Faction quirk
Updated Annihilator to apply different quirks per variant. Specific Annihilator quirks adjusted for this change
Updated Fafnir further with more personalized quirks for each variant. Some Fafnir's now have the Heavy Gauss Platform quirk now
Updated Arctic Wolf
Updated Mackie
Updated Maelstrom

Flat Buffs:
Glass-Cannon: Increased armor and structure damage taken reduced by 20%. Added +10 heat capacity, +10% ammo and -7.5% weapon heat vs 5%.
Bully: Removed cooldown and heat bonuses for a flat +5% damage boost and -7.5% spread. Reduced structure damage taken to +5% from +7.5%.
Bully and Glass-Cannon both buffed the torso twist rate to +12.5% from previous values.
MERC quirk: Added small buffs to MMLs, STND M Lasers and STND/Light AC/5s
Updated Grasshopper: No longer has optimized CT but in place of it has a unique Grasshopper quirk: Adds leg structure +8 bonus, CT/HD +5% damage
- and -10% lock-on time.

Flat Nerfs:
Daggerman given Exposed Actuator quirk (Takes extra leg structure damage) and Spacious cockpit removed. Actually playing the mech some more,
the interior seems quite small despite the outside appearance. Given different quirk in its place:
MERC quirk: Reduced structure repair time multiplier to 0.9 vs 0.75

Known issues not fixed on this version:
Still lots of more mechs to update

更新于:2024 年 4 月 13 日 下午 9:53
作者:LittleTex2112

Changelog: Release 2.8.4

Bug Fixes:
Fixed some typos.

Mod Changes: (Includes any changes or new Equipment/Quirks)
Capellan Confederation quirk adjusted slightly. Lasers now have -5% heat and ammo penalty reduced to -10% from -12.5%.
Lyran Workhorse mech adjusted to have a less scattered array of quirks, and made more like the FedSuns refit quirk
Tweaked Kitchen sink quirk. Replaced cooldown buff with -5% spread and +5% velocity but also added a +10% MG range. Was done so as
many mechs with this quirk already also have other cooldown buffs/other buffs that unintentionally make this quirk stronger than intended.
Kitchen Sink added to more mechs now.
Split the Otomo quirk into 2 separate quirks. One is for Durability and the other for Weapons. This should help with with the quirk info-dump overload.

Updated the Blood Asp Hero Mech "Rancor"
Updated the Corsair Hero Mechs but most notably added quirks to the "Lazarus".
Updated the DragonSlayer and added quirks to its Hero Mechs
Updated the newly released YAGDM mechs: Hoplite, Ares, Nyx, Pouncer and Salamander
Overhauled Shotgun Sally Archer Hero Mech

Reworked the Zeus with new quirks and added new Missile Fist quirk to all but 1 variant
Mauler adjusted and now has Mauler Durability quirk
Fafnir got re-worked. Lots of quirks swapped out for different ones and the base "Fafnir" quirk was mostly buffed.
Fafnir Wrath Hero Mech tweaked to have Rocket-Launcher +10% damage and now has a sensor range boost of +100m

Added a Dragon only variation of the Draconis Combine quirk
Added new variation of the battlefist/barrelfist quirk. Basically combines both quirks into one and applies the bonuses differently per arm.

Flat Buffs:
Versatile Quirk refit costs improved to -15% instead of -10%
Franken mech quirks adjusted to be less costly and the Frankenmech structure penalty quirk now applies a flat damage percentage vs minus structure.
Stalker Hero Mech-Misery now has predictive targeting and Case. Buffs Missile Spread by -12.5% and Laser Range by +7.5%
Done more so for "flavor Sake", but Most Warhammer variants now have an additional quirk such as the WHM-6D having the Heavily Armored Quirk now.
Charger Variants given additional but different quirk to each variant
Banshee Variants given an additional but different quirk to each variant
Hatamoto-Chi and Charger now have the BattleFists quirk instead of the barrel Fist (LA).
Mauler adjusted and now has Mauler Durability quirk
Added new TurtleShell quirk to BattleMaster-BLR-1G-S (Idea from SyKo Hunter from the YAML Discord)

Flat Nerfs:
Versatile Quirk Range boost reduced to +5% instead of +10%
Misery no longer has laser duration -5%, produces +7.5% ballistic heat and other ballistic stats besides damage toned down slightly

Known issues not fixed on this version:
Still lots of more mechs to update

更新于:2024 年 4 月 12 日 上午 4:31
作者:LittleTex2112

Changelog: Release 2.8.3

Bug Fixes:
Updated more equipment to latest YAEC and YAML standards. Most noticeably the Compact Heat-sinks.
YASV Solaris mechs should now have the intended Solaris quirk now.
Updated Catapult MKII to latest YAGDM update
Updated WVR-6K to use base Draconis Combine quirk. Was in my test build but not in the previous release

Mod Changes: (Includes any changes or new Equipment/Quirks)
Updated YAISM Nightstars to YARQE standards
Updated some more YAGDM Mechs such as the Deimos and Koschei along with their respective Hero Mechs
Updated the Mad-Cat MKIV or Savage Wolf to YARQE Standards.
Updated the Warhammer-IIC some more
Updated BLR-4L to have quirks.

Tweaked the Testbed quirk a slight amount to be more upkeep cost intensive vs less.
Reworked Arctic Fox with more individualized quirks per variant
Reworked Anti-Infantry Quirk and Firestarter now has a unique quirk for just itself now again.
Reworked Protected Actuator quirk to apply a -12.5% structure damage taken vs a flat +2 structure to the legs. Armor bonus is still a +2.
Reworked Anti-Infantry Quirk and Firestarter now has a unique quirk for just itself now again.

Added Word of Blake Faction Quirk. Might need some more work and more mech variants likely need their current faction quirk replaced with this one. Many
existing mechs did have the WOB or Word of Blake quirk set as their faction quirk however. King Crab 008/008B variants as examples.
Added Laser Platform and ER-Laser Platform quirks
Bully and Glass-Cannon quirks now have more variations to better apply to the different mech classes. Needs more adjustments as nerfs might of pulled
the balance a little too far. Without special armors these mechs are very squishy but still powerful. Arm armor penalty was reduced or kept the same.

Simplified Longbow Quirks

Flat Buffs:
Shadowhawk: IS variants given the Kitchen Sink quirk
Buffed Compact Engine Structure Bonus to CT, is now a 50% bonus vs a 20% bonus. Hope no one adds an Archangel mech...
Added Structure bonus for I.C. and Fuel-Cell Engine types.
Added spread and velocity buffs to Glass Cannon
Wasp and Stinger given more quirks based on each variant
Trebuchet Hero mech quirks updated to better suite its loadout

Flat Nerfs:
Toned down the Glass-cannon quirk in cooldown and made the durability penalties more apparent.
Toned down the Bully quirk in cooldown and made the durability penalties more apparent.
Federated Suns Autocannon Heat reduction bonus reduced from -20% to -10%. Fed-Suns ACs will now have more heat output vs less now.

Known issues not fixed on this version:
Still lots of more mechs to update

更新于:2024 年 4 月 8 日 下午 12:08
作者:LittleTex2112

Version 2.8.2
Changelog: Release 2.8.2

Bug Fixes:
Timber-Wolf weak head armor set to the Tier-1 instead of the more penalizing tier-2 version of this quirk.
Removed Draconis Combine Quirk for CRB-20
Fixed outdated quirks for HBK-IIC
Updated some of the equipment to latest YAEC and YAML standards. Most noticeably the NSS armor.

Mod Changes: (Includes any changes or new Equipment/Quirks)
Adjusted Faction Quirks: Many Faction quirks were changed but most notably the Fed-Suns quirk.
Federated Suns: Removed accuracy penalty and velocity buff to ACs. General Ammo bonus reduced to 10%.
Now has velocity buff and heat reduction to RACs + LACs. Autocannons deal 10% less damage but in total fire +20% faster, produce 15% less heat and
have 20% more ammo. Jam chance improved to -25% chance from -20%. Basically Fed-Suns ACs go BRRR and act the opposite of Lyran Commonwealth.

Draconis Combine: Removed Jump-Jet Recharge and MRM cooldown buffs. Armor and structure repair costs minimally increased. PPC velocity buff
minimally reduced. General Weapon range penalty is now -12.5 vs 7.5%. General Quirks no longer apply to PPCs (This is a buff to PPCs).
MRM quirks apply to SRMs as well. Added MRM + SRM -10% spread reduction buff. PPCs are better overall and additional SRM buffs works better since
MRMs intro later into the game. Lastly, added a -5% heat to weapons (except PPCs of course but they already have a -7.5% heat bonus)

Capellan Confederation: Ammo penalty no longer applies to energy weapons. Removed all other weapon penalties. Added Cooling Penalty of 5%.
Added a -10% Laser duration buff and a Plasma Rifle heat -5% + velocity +12.5%.

Free Worlds League: Removed velocity and spread buffs from LRMs. Removed -3% Large Laser heat. Added -7.5% Cooldown buff to Large Lasers.
Added spread, velocity and laser duration buffs to general weapons. Focus is more on accuracy in general in exchange for slower fire rates

Solaris: Buffed Structure damage reduction to -12.5% from -10% and added massive melee damage reduction buffs to armor and structure. Range is
reduced by -10% and heat increases by 7.5%. Buffs include -50% min-range, -12.5% cooldown, -12.5% lock-on time -7.5% spread and -7.5% laser duration.
Also added Solaris-Hero Quirk: This variation has much less weapon bonuses as to not interact with the current hero mech quirks as much.

Otomo: Removed Melee buff. Replaced with Draconis Combine MRM + SRM quirk. Armor damage reduction buff of 5% added.

New "Zombie Mech" quirk that adds some CT offensive boosts and armor/structure to Head, CT, Arms and Legs

Champion Hero-Mech Invictus overhauled. Has Jump-Jet buffs and a massive +30% acceleration buff. Missile buffs tweaked to apply to Streak Missiles only
Energy range +20% removed but +20% weapon range was added. Now also has -5% energy heat. Hero Armor tweaked a bit as well. Overall was buffed

Updated Catapult II and made quirks for its Hero Mech
Updated Crossbow and made quirks for its Hero Mech
Updated Victor Legendary Mech
Updated Sambuca and made quirks for its Hero Mech
Updated Summoner and its Hero Mech "Pride". Mech was given Akimbo and Nimle Jumper Quirks

Flat Buffs:
Weak-Head(2) quirk had its debuffs reduced by 25%.
Updated Summoner and its Hero Mech "Pride". Mech was given Akimbo and Nimble Jumper Quirks
Champion given new Zombie Mech quirks for all variants but the Hero Mech.

Flat Nerfs:
CPLT-K2B ballistic quirks all except the heat reduction now only apply in the arm mounts. Quirks all toned down and now has PPC penalty.

Version notes:
-

Spreadsheet Changes:
-

Known issues not fixed on this version:
Still lots of more mechs to update

更新于:2024 年 4 月 4 日 下午 12:11
作者:LittleTex2112

Changelog: Release 2.8.1

Bug Fixes:
Fixed Fuel-Cell engine being able to use HS-kits. Will fix in YARW as well later.

Mod Changes: (Includes any changes or new Equipment/Quirks)
Updated YAGD Mechs to latest YAGDM update MDL standards.
Updated the Mongoose some more. MON-67 and MON-69 was given "Succession-Wars Staple" in place of Merc quirk. Added Stabilized-Laser quirk
Updated Mist-Lynx. Will be worked more on in the future.
Updated Toro some more along with giving its Hero mechs Hero Quirks
Partially updated Sol-A-Raven and Talos

Added Stabilized-Laser quirk: Reduces laser duration.
Added Valiant to YARQE mech roster.
Added Daggerman to YARQE mech roster. Will be updated more later.
Added new Spacious Cock-Pit quirk. As for now, only applies to Daggerman and Thunderbolt

Thunderbolt mech in general: Removed the Heavily Armored quirk and merged it into the Thunderbolt-Durability quirk.

Flat Buffs:
I.C.E. Engines now reduce costs for structure and refits. Refit cost savings are fairly significant. Both I.C.E. engines mechlab level reduced by 1.
Fuel-Cell engine weapon heat reduction improved to -45% from 50%.

Flat Nerfs:
I.C.E. Engines now reduce weapon heat back to -40% vs -50%

Version notes:
-

Spreadsheet Changes:
-

Known issues not fixed on this version:
Still lots of more mechs to update

更新于:2024 年 4 月 3 日 上午 4:24
作者:LittleTex2112

Changelog: Release 2.8

Bug Fixes:
Fixed certain quirks not applying to all Variable or Binary lasers. More quirks need to be looked at for applying to VSPLs.

Mod Changes: (Includes any changes or new Equipment/Quirks)
Internal Combustion and Fuel-Cell Engines reworked along with the Power Amplifier that goes with them. There is now only 1 type of power amplifer that will
work with ANY of the non-fusion engines. PA's are practically required to use energy/gauss weapons effectively with such engines if you weren't aware.
New Patch file for this to work now exists, but if using YARW already, than there is no need to download the patch file.

Updated Helepolis. Created new quirks for this mech
New Proliferation-Cycle quirk: Just another faction quirk essentially (Thank you phfor for the idea).
New Direct Artillery quirk: Added to Helepolis but some other mechs as well.
Updated Albert-Blackhawk-KU Hero Mech

Reworked and updated the Longbows along with their Legendary/Hero Mechs
New Light AC Platform quirk:

Flat Buffs:
-

Flat Nerfs:
-

Version notes:
-

Spreadsheet Changes:
-

Known issues not fixed on this version:
Still lots of more mechs to update

更新于:2024 年 3 月 31 日 上午 10:51
作者:LittleTex2112

更新于:2024 年 3 月 29 日 上午 12:44
作者:LittleTex2112

Changelog: Release 2.7.1

Bug Fixes:
Fixed a unique PPC quirk assigned to one of the Phoenix Hawk IIC
Fixed several Rifleman mech variants incorrectly assigned a Glass-Cannon quirk.

Mod Changes: (Includes any changes or new Equipment/Quirks)
Updated Rifleman-III
Updated Caesar
Updated Bellerophon and rescaled mech

Flat Buffs:
Improved Diana-Rifleman Hero mech quirks as Glass-Cannon was removed from the mech

Flat Nerfs:
-

Version notes:
-

Spreadsheet Changes:
-

Known issues not fixed on this version:
Still lots of more mechs to update

更新于:2024 年 3 月 28 日 下午 2:32
作者:LittleTex2112

Changelog: Release 2.7

Bug Fixes:
Update YARQE to latest YAML features and standards
Updated Stone-Rhino and Behemoth
Fixed MAD-4HP loadout not being the YAW Upgrade as intended. (YAML Bug)
Compatibility patches by removing any mech quirk overlap with YARW

Mod Changes: (Includes any changes or new Equipment/Quirks)
Further updated the Loader-King and YAISM Roughnecks.
Further updated the Omni-Mech versions of the Centurions

Mechs re-quirked to YARQE Standards: Osiris, YAGDM__Hornet, Piranha, Arctic-Fox, Toro, Rifleman-IIC, ShadowHawk-IIC, Eisenfaust, Talos, Scarab,
Huntsman and many many more. Basically updated a lot of things, and I lost track due to work flow.

CN9-D9: Replaced FedSuns quirk wtih FedSuns Refit. Added Plasma caster quirk
Valkyrie: Fixed the QF variant not having a faction quirk and added more quirks as a buff.
Shadowcat: Given Nimble-Jumper and Improved Sensor Mech Quirks

Flat Buffs:
Added "MaxArmor" and Nimble-Jumper Quirks to Valkyrie

Flat Nerfs:
Gauntlet and Bushwacker Chance to evade damage set to 15% in total vs 20%

Version notes:
Right now the focus is more so on IS mechs but Clan mechs will get more updates.

Spreadsheet Changes:
-

Known issues not fixed on this version:
Still lots of more mechs to update

更新于:2024 年 3 月 17 日 上午 9:49
作者:LittleTex2112

Changelog: Release 2.6

Bug Fixes:
Original documentaion on this update got lost but many small changes and updates were made.
Fixed "weak" quirks that caused mechs to explode

Mod Changes: (Includes any changes or new Equipment/Quirks)
Many more Classic mechs updated with better scales and given the proper quirks.
Updated Gauntlet: Basically the same as the Bushwacker quirks :)
Updated Solaris Quirks to existing version. Might get tweaked some more
Updated Loader-King. Stay humble king
Weak Legs/Head/Poor Life Support now just take more damage instead of any reduced armor/structure funny business
Partially updated Omni-Mech Centurion
Updated Black-Hawk KU

Flat Buffs:
-

Flat Nerfs:
-

Version notes:
Right now the focus is more so on IS mechs but Clan mechs will get more updates.

Spreadsheet Changes:
-

Known issues not fixed on this version:
Still lots of more mechs to update