RimWorld

RimWorld

The Dead Man's Switch
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Update: 10 Apr @ 4:37am

[Auto-generated text]: Update on 4/10/2025 7:33:03 PM.

Update: 31 Mar @ 12:37pm

- Humanlike mech can now change hairstyle.(currently only applied on Lady)
- Corrected the loot drop conditions for Relay Command.
- Added weapon system availability details explanation
- Remove unused comp studyable (special thanks to hi117)

Update: 27 Mar @ 9:03am

- fix force target error while using mortar
- remove testing things for release version.

Update: 26 Mar @ 7:47am

- Rim Language mod support.
- Add permit to call recruitment agency

Update: 21 Mar @ 8:15am

- fix issue where DMS turrets owned by hostile faction can be set target by player.
- fix issue where loading mod patch will override each others.

Update: 11 Mar @ 12:09pm

[Auto-generated text]: Update on 3/12/2025 3:08:41 AM.

Update: 2 Mar @ 10:29am

- armorPenetration tweaks.
- xeno pirate now will spawn with pirate automatroids.
- fixed issue where lady's ability error when maxed level.
- tweaks down drawsize of tactical pistol.
- added some new textures for later on mod.

Update: 20 Feb @ 4:21pm

- Adjusted the interception effect size of the charge smoke.
- Added weapon calibration mechanics for Lady.
- Optimized sound effects of the DMS turret and added MuzzleFlash support.
- Added firing effects for large-caliber weapons.
- Brrrrrrrrrrrt
- Fixed the timing and judgment optimization for AI using APS skills.
- Caravans will now use trailers as pack animals when the Cinders Mod is enabled.
- Adjusted the reload time for flashbangs and charge smoke grenades.
- Fixed Chinese translations.

Update: 17 Feb @ 12:49pm

- Default culture for colony fleets will generate hair styles
- Fixed stealth mask texture rendering layer to allow it to coexist with hair

Update: 16 Feb @ 1:30pm

Fixed the issue where automatroids under CE cannot equip binoculars.
Fixed the issue where officer came to preside over the ceremony without wearing pants.
Fixed an issue where eroded turrets could not move when loaded before Cinders.
Applied new idle sound effects to all automatroids.
Added sound effects for future expansion content.